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May 8 2014, 04:48 PM
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#1
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Group: Members Joined: 14-July 09 From: Sevilla - Spain Member No.: 85699 |
I made this script some months ago, because I missed sl.GameLauncher on Linux. I used to have several shortcuts in applications menu, but when playing on other servers I had to enter the IP manually (and I have never typed the right IP the first attempt...)
CODE #!/bin/bash # et-launcher.sh script # Launches et from SL-GameLauncher links on Linux # The Loko arg=$1 #First we remove the stuff before // address=${arg#*//} # Then we remove the last / and anything behind it. address=${address%/*} # Finally we launch our game with the address ./.xinit.sh ./.et-sdl-sound +connect $address You can delete the call to xinit script if you don't use it, it's just a script for running the game in another X server (so you can "minimize" it while playing). I got it from here: https://wiki.archlinux.org/index.php/Runnin...arate_X_display The ./.et-sdl-sound is the path to the game, I launch it with the sound fix script et-sdl-sound, that I have hidden in my home folder. ( http://nullkey.kapsi.fi/et-sdl-sound/ ) Only need to save this script in any folder (I have it as .et-launcher, hidden in the home folder too), and make it executable. Then, with your browser set to open the et:// protocol with this script. I hope I'm not the only one playing on Linux, and this could be useful for someone |
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May 8 2014, 05:46 PM
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#2
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![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 |
Great job, Loko
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May 9 2014, 05:46 AM
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#3
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![]() Group: Management Joined: 4-August 06 From: "Toscana of Germany" (Dreieck KA-LU-NW) Member No.: 31172 |
Thanks for sharing Loko.
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