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Post
#1
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![]() ![]() Group: RtCW/ET-Division Joined: 26-September 04 From: Bonn, Germany Member No.: 655 ![]() |
Winter is comming! Evenings getting longer! Time to pimp the SL!
That is why we used our braincells to let the SL shine in a new glance! There have been so many tipps and ideas in the meanwhile that it was time to implement them. You can compare it nearly to a relaunch. Many features and essential changes were made. To give a little foretaste to what you can expect we provide you with some info which you might look forward to:
The new SL will raise next Wednesday (25th of october). Because the ip-adress is being also changed there will be short downtime of 2 or 3 hours during that day. The forum is not affected. Stay tuned, your SL-Team! -------------------- |
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Post
#2
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![]() ![]() Group: Management Joined: 10-May 04 From: Thuringia/Germany Member No.: 3 ![]() |
...no you are attentive
![]() anyway the calculation problem of these "outliers" should work now. give us your meaning sessions and we take a look on them. perhaps you haven't understood the system either. it's also different to explain how the new sl ranking exactly works but i will try to give some based details: ![]() firstly if one wants to understand the sl-ranking then it's based on the ELO_ranking (in essential features) with a strongly modified calculation for the ET_statistics. furthermore we have introduced two "session-boni" within the session-calculation. broadly speaking The rating calculates itself from the distribution of the SPM within a Session. A better SPM is a better rating for you and a bad one for the other ones. The rating number of every player comes into a kind of pot. These points in the pot are distributed with the SPM-ratio on the players. If you have a twice as good rating as the rest, then you must play also twice as well (to get at least +-0). Otherwise you can by all means lose against better players and you get a green +. the rating of other players is a decisive point. To our boni: The, let me call, adjustment-boni is the correction of pro vs. pro and noob vs. noob sessions. the second, the player-boni, is independent from the average rating vs. player-rating of a session. ok so far, so good. Our modification (the problem with 0-rating outliers) takes effect in the adjustment-boni with the average rating. all lower third rated players get the average rating of the session. now the effect is thats the unrated player only increase faster in the ranking until to his level. a simple example: (all in points) player1 has 0 rating (first time in et) player2 has 2 rating (its a noob too) player3 has 0 rating (its a little bastard nick changer) player4 has 15 rating (its a pro) -------------------------------------- average rating = 4,25 player1-player3 gets the average rating for the further session-calculation. P.S: sorry for some bad english in the morning :) -------------------- |
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Lo-Fi Version | Time is now: 12th May 2025 - 07:40 PM |