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#1
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![]() ![]() Group: RtCW/ET-Division Joined: 26-September 04 From: Bonn, Germany Member No.: 655 ![]() |
Winter is comming! Evenings getting longer! Time to pimp the SL!
That is why we used our braincells to let the SL shine in a new glance! There have been so many tipps and ideas in the meanwhile that it was time to implement them. You can compare it nearly to a relaunch. Many features and essential changes were made. To give a little foretaste to what you can expect we provide you with some info which you might look forward to:
The new SL will raise next Wednesday (25th of october). Because the ip-adress is being also changed there will be short downtime of 2 or 3 hours during that day. The forum is not affected. Stay tuned, your SL-Team! -------------------- |
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#2
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![]() ![]() Group: Members Joined: 5-July 06 Member No.: 29572 ![]() |
Thank you very much for taking the time to discuss this with me/us. (...And your English is fine. Way better than my German at any time of day...)
So, in the above example...player 4 would be expected to get more than TRIPLE the spm as each of the 3 other players (15 / 4.25, the avg. used for 1-3) Easy to triple the noob's spm, but if the bastard nick changer is actually a 15 rating also, and gets 15 spm...wouldn't our hero, player 4, need to get over 45 spm just to break even? What if player 3 is really a 20? Or higher! and SCORES like a 20? No matter how much averaging you do, 4 is still being affected by innacurate ratings. The "Lower Third" is not what should determine an inaccurate rating. TIME is. What about players who just ARE rated in the lower third? Players 1-3 should not affect 4's rating AT ALL as they have NO BASIS in fact, but THEIR ratings should be weighted according to how they perform compared to #4...the only one with a REAL rating in that example. Your average is STILL based on INACCURATE RATINGS. This post has been edited by Warmonger: Nov 10 2006, 10:13 AM -------------------- |
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Lo-Fi Version | Time is now: 12th May 2025 - 07:42 PM |