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Post
#1
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![]() ![]() Group: RtCW/ET-Division Joined: 26-September 04 From: Bonn, Germany Member No.: 655 ![]() |
Winter is comming! Evenings getting longer! Time to pimp the SL!
That is why we used our braincells to let the SL shine in a new glance! There have been so many tipps and ideas in the meanwhile that it was time to implement them. You can compare it nearly to a relaunch. Many features and essential changes were made. To give a little foretaste to what you can expect we provide you with some info which you might look forward to:
The new SL will raise next Wednesday (25th of october). Because the ip-adress is being also changed there will be short downtime of 2 or 3 hours during that day. The forum is not affected. Stay tuned, your SL-Team! -------------------- |
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#2
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![]() Group: Members Joined: 4-November 06 Member No.: 37186 ![]() |
hi all,
my first post here. And I have been following warmonger's thread about the little issue with this new ranking system. I have to COMPLETELY agree with Warmonger that the rating is somehow skewed. I just finish playing a game where I had triple the kills of any other player in the game. By all means my SPM (12.67) is higher than anyone in the server for that game. Logged of and checked SL ranking, it is a whopping -0.17 ![]() ![]() IN addition to warmonger's post, here is something else interesting. A play who changed his name had a rating of -0.1 with a SPM of 7.39. At the end of the map he had a ranking increase of 0.59. Why the fkc did he take all that points away and I get stuck with a -0.17 on the ranking? How is it fair that good players have to play twice as hard to go up? we might as well have different ranking list altogether. people wtih a ranking of 1 to 5 compete in 1 ladder, 6 to 10 compete in another, and so on and so forth. According to the new ranking ELO system, if I understand correctly, a good player with double the rating would have to double the SPM just to break even. Triple the rating, and you have to do TRIPLE to break even. Given the property of the game, I dont think any player, no matter how good he or she is, can do triple or quadruple consistantly to move up. And how many times when you actually really do that good, almost every whiner in the server starts accusing you of cheating and vote you off. Yeah, real nice ELO system. This new system is actually making people frustrated then excited at this moment in time. It is not fair that nubs get to move up quicker and good players are penalized. The system in itself is not fair. Those who aren't as good shouldn't move up. If they want to move up, they need to get better. Points should be distributed as follows. Everyone's rating comes into a pot, at the end of the session, the person with the highest SPM should get the most points. PLayers with the least SPM gets the least amount of points. PLayers whose SPM is AVG of all player's SPM in the session gets o points. Players whose SPM is below all players' SPM get points taken away. TAHT is a fair system. We still pool everyone together, the points and the performance, set a bar, if you can hope over that bar, you get points, if you can't, you lose points. Another frustrating phenomenon is that I play the full map, get more then double the SPM compared to all other players. I dont even get a + or -, just a pitch black ranking that near moved me up ro down. Now only me, but a few other players also get the same "pitch black" ranking treatment. to add salt to the wound, players wiht much worse performance are getting +0.1 and +0.2's. I mean, What the fudge?!! Am I alone on this, if I am not, please chime in and let the good people of SL know that this system is NOT fair. It's like affirmative action which is another word for reverse discrimination. DragonHeart ps. thanks Warmonger for your enlightenment. ps. I use to let some players have a shot at killing me just so I dont make them feel bad if I consistantly kill them. NOw I totally dont give a flying sh!t. I get into 5th gear and just crush any and every players I come across. I dunno by whom killing me is my ranking doing down and his going up so I dont cut anyone a break. U bet I will camp and shoot anyone that comes out of a choke point. This post has been edited by assassinx: Nov 19 2006, 04:00 AM |
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#3
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![]() ![]() Group: Members Joined: 5-July 06 Member No.: 29572 ![]() |
As far as the pitch black sessions...you must actually be playing for at least 2/3 of the total time that the map runs on the server for that session to count for you. You can approximate the fraction of time by looking at how much green is in the little time bar. If your session has no flags AND no rating adjustment, you will probably see that your red time bar is less than 2/3 full of green.
But otherwise, yes. I DO believe the system is still screwed up. The reason is still simple: A NEW player (that is, a player with NO ranking time) should not begin life with a rating of 0. This is simply ridiculous, and is absolutely NOT appropriate for a Elo system. That player should be assigned an INITIAL ranking which is the average of all players in the system. (The whole ladder, not the session). And Im not talking about the ranking used to calculate that session, Im speaking of his INITIAL LADDER RANKING. Players should enter the system as a 12. Or a 10...Whatever the LADDERS average is. Then, until enough rating time is accumulated to deem that the new players rating is now relativiely accurate...his rating should NOT be used in the calculation of other players. For others, it should be as if he wasnt there. His ranking is still a provisional one. His ranking, however, should be adjusted normally, or 'weighted' (bigger changes) so that his rating will more quickly settle where it BELONGS. This is until he accumulates enough ranking time. But NEVER should a 0 be used in ANY calculation. It is mathematically ridiculous, and no other Elo-based rating system Ive ever heard of begins new players at anything but an ESTIMATED AVERAGE RANK. Sure, you're averaging everything...but your averages are populated with FALSE ZEROS. A zero is a real bummer to any average...not to mention 3, 4 or more zeros...and these render the entire system irrelevant to anything that could be considered accurate. This post has been edited by Warmonger: Nov 19 2006, 10:36 AM -------------------- |
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Lo-Fi Version | Time is now: 12th May 2025 - 07:13 PM |