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#1
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![]() ![]() Group: RtCW/ET-Division Joined: 26-September 04 From: Bonn, Germany Member No.: 655 ![]() |
Winter is comming! Evenings getting longer! Time to pimp the SL!
That is why we used our braincells to let the SL shine in a new glance! There have been so many tipps and ideas in the meanwhile that it was time to implement them. You can compare it nearly to a relaunch. Many features and essential changes were made. To give a little foretaste to what you can expect we provide you with some info which you might look forward to:
The new SL will raise next Wednesday (25th of october). Because the ip-adress is being also changed there will be short downtime of 2 or 3 hours during that day. The forum is not affected. Stay tuned, your SL-Team! -------------------- |
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#2
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![]() ![]() Group: Members Joined: 5-July 06 Member No.: 29572 ![]() |
Playerranks by server dont seem to be updating anymore.
QUOTE(sl.Proddi @ Nov 19 2006, 06:47 AM) [snapback]30351[/snapback] the problem of a public ladder is the new playernames every time. Only if you allow it to be a problem by putting those new players' ratings into the calculations of established players' ratings. QUOTE(sl.Proddi @ Nov 19 2006, 06:47 AM) [snapback]30351[/snapback] whatever u use, a initial rating or a initial session rating (we use this in advanced), the problem is the same. This is why you SHOULDN'T include them until they HAVE a real rating (not an INITIAL rating of ANY KIND)...which is my entire point that keeps getting missed. From the Elo wiki page (Your link, on the new system announcement post): "New players are assigned provisional ratings, which are adjusted more drastically than established ratings". Its what I have explained several times above. That's standard for Elo systems, but you dont do this. This post has been edited by Warmonger: Nov 20 2006, 02:02 PM -------------------- |
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Lo-Fi Version | Time is now: 12th May 2025 - 07:33 PM |