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Post
#1
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![]() ![]() Group: Management Joined: 10-May 04 From: Thuringia/Germany Member No.: 3 ![]() |
It is fact that many players in the Top100 play only once within 7 days for a short time. They don't want to mess up their ranking. Unfortunately, this isn't according to a ranking and to offer such players an incentive for playing and not penalize active players respectively we have made a "short-lived" ranking now.
This means one doesn't play, the rating is made go down easily so (after 24 hours of inactivity). The more inactive player and the higher his rating, the more steeply he falls in the ranking. The whole isn't as bad as it listens to it here. For example, we have a 20-rating player: If he plays every two days then he loses every two days 0.03 rating points. If he plays only every 5 days then he loses 0.33 each within 5 days. Within 14 days abstinence he loses already 3.02 points. However, these are all values which one can easily make up again. How we recognize does the new modification apply primarily to players who don't play. Active players are virtually untouched of this and that is also not bad. In addition, we have reduced the minimum player limit from 8 to 6 players test wise and therefore more players should get a valid session. If the practice tests are positive we keep the new player limit. -------------------- |
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Post
#2
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![]() ![]() Group: Management Joined: 10-May 04 From: Thuringia/Germany Member No.: 3 ![]() |
It is all about mainly to give the high rated players an incentive to play and not to penalize players. Therefore, we need a compromise. Aim of the update is to animate the players to playing! Because many players cower on their high rank with a short playing time in several days. if one falls littly then increases even faster again, too. We have a look at it. If there is a backlog need then we will improve of course.
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Post
#3
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![]() ![]() Group: Members Joined: 11-March 06 From: Hungary Member No.: 23946 ![]() |
QUOTE ErdnussJack' date='Nov 26 2006, 11:37 PM' post='30982'] It is all about mainly to give the high rated players an incentive to play and not to penalize players. Therefore, we need a compromise. Aim of the update is to animate the players to playing! Because many players cower on their high rank with a short playing time in several days. if one falls littly then increases even faster again, too. We have a look at it. If there is a backlog need then we will improve of course. That's correct, I think it is just fair. Whoever has reached a high rank it is not allowed to sit on his prize, he should prove that he is able to keep it. Also if someone make efforts to play as much as he could should be honorated a little against ones who plays rarely. If somebody a "weekend player" then he should get lower ranking than the others who plays every day. That's life... A taxi driver can drive much better than a weekend driver... -------------------- |
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