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#1
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![]() ![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 ![]() |
There's been quite a lot of talk about this subject in our chatbox on the SL main page. Schnoog's asked for a thread to be started, in order to deal with this subject and everyone's ideas too. So, here it is folks, have your say and help the Splatteladder management team know exactly what you're looking for
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#2
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![]() ![]() Group: Management Joined: 7-March 06 From: Wehr Member No.: 23716 ![]() |
I`ll try to explain it:
If a server has pb enabled, ,I`m able to get the playerdata by rcon command (pb_sv_plist) If a server has pb disabled, I`m not able to get more data than IP and Playername by default. So, if a server is PB "protected",there is no need for this lua script. But if a server is not protected by PB, this lua script is needed. What it does: When the command "advstatus" is recognized (/rcon advstatus), the complete playerlist, including a GUID for each player is returned. In princip, this is just a wrapper script to fetch the information from userinfostring and send it to console /rcon connection. What the sl-server does (hopefully soon.....): ->getstatus get the playerlist (name, xp , ping) if players available ( ping not "0" or "999") ->If pb is enabled, then QUOTE ->rcon pb_sv_ver (to see if it`s really on, and extract the PB-prefix) ->rcon pb_sv_plist ( to get the player list) ->If pb is disabled QUOTE ->rcon advstatus (to get the player list) Those data is then dropped into the database Later on each player-entry will be checked against the cheater-database and the defined actions performed -------------------- |
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Lo-Fi Version | Time is now: 14th July 2025 - 07:07 AM |