IPB

Welcome Guest ( Log In | Register )

> [MAP] Canyon Depths Beta 10, A massive map with lots of stuff to do
Yatta_Yatta--O_o
post Feb 14 2015, 08:27 AM
Post #1


Group Icon Private 1st Class

Group: Members

Joined: 11-February 15
Member No.: 459477



Hello there

Back in 2005 I started a big map out of frustration of how few maps where having Axis as the attacking team. So the point was to make a map in which Axis would get a lot of attack to do.
It features basically everything an attacking team can be assigned to do in a map (building, destroying, stealing, infiltrating ...) in a variety of situations (indoor, outdoor, vertical ...).



Couple screenshots :







This post has been edited by Yatta_Yatta--O_o: Feb 14 2015, 08:35 AM
Go to the top of the page
 
+Quote Post
 
Start new topic
Replies
CS|kOoL
post Feb 15 2015, 04:07 PM
Post #2


Group Icon Sergeant Major

Group: Members

Joined: 15-February 12
From: FRANCE
Member No.: 131459



QUOTE (Yatta_Yatta--O_o @ Feb 15 2015, 04:49 AM) *
QUOTE (CS|kOoL @ Feb 14 2015, 11:55 PM) *
Note that unfortunaly it doesn't run under "silent 0.8.2" (i have tried on my server) and by contrast i have tried on a server test "wolffiles" under "NQ" and it worked , i hope it will be fixed soon for your map be a success...


It would help if you could provide details on why it doesnt run : warnings, error messages, or if you know of other maps that does not run either on silent.

Hi Yatta,

In fact there is none message , the server recognizes your map in "referee" OK , but the server doesn't launch your map (under "Silent 0.8.2") , then i have tried my usual plan B 01lol.gif (i have put your map included in my objective.cfg) and restart for sure , and same...



By contrast with your previous version there was/is none problem to run it.

Then maybe your map is not compatible "Silent 0.8.2" and/or not compatible too with "gametype 2"...it happens but it is very rare this kind of problems (under "Silent 0.8.2").

I say "very rare" because while these 5 last years i have ran "NQ" and "Nitmod" servers and too many problems , and since 1 year i run a "Silent MOD" server and 99,99 % of my old problems are deleted (and yet i run a huge stock of maps).

Seriously , i am amazed that you don't have tested your map under "Silent 0.8.2" who is a highly reliable mod and by contrast "NQ" is full of bugs...

For my part if i had to make a map i will test it in first under "Silent 0.8.2" because it is the best "MOD" , the most stable and so performing , this "MOD" is a great new for the future of our favourite game.

In all cases , thanks and congratulations for your hard work :)

Vive la France !!

cheers.gif


--------------------

Go to the top of the page
 
+Quote Post
lolroy
post Feb 15 2015, 08:40 PM
Post #3


Group Icon Corporal

Group: Members

Joined: 2-January 15
Member No.: 454233



This seems to be mod specific config cvar related. If you load the map, with an empty server, and you click as if you were going to spectate, ClientBegin function is called 3 or 4 times before server crashes with no other error messages.

If you manage to not activate the clientbegin call, and join a team, then the map work normally. Also if you're already in a team and you load the map.

--> It happens to me in ALL maps, including official oasis. It also happens with canyon depths b9, but this map requires 6 clientbegin calls to shut down the server. <--

In wolffiles silent server running the map, this does not happen.

(PS: Maybe he didn't design and test it for silent because silent wasn't even thought on 2005 grin.gif)

EDIT AGAIN: Change your g_spectator cvar. In my testserver it was set to 0 and crashed all the time as explained above. Set it to 4 and problems gone.

This post has been edited by lolroy: Feb 15 2015, 09:58 PM
Reason for edit: TomDome: removed full qoute
Go to the top of the page
 
+Quote Post

Posts in this topic


Reply to this topicStart new topic
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:

 



RSS Lo-Fi Version Time is now: 25th September 2024 - 03:24 AM