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#1
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![]() Group: Members Joined: 21-October 04 From: Moenchengladbach Member No.: 1073 ![]() |
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Eichsfeld Final custom ET map - by #kAmi.ET ----------------------------------------------------- ![]() ![]() Homepage: www.danger-gaming.de ----------------------------------------------------- PK3 file: Eichsfeld.pk3 Map name: Eichsfeld.bsp Version: 1.0 FINAL From: fastdl.gameserver.gamed.de/s722528/etmain/Eichsfeld.pk3 Installation: Place the eichsfeld.pk3 file in your etmain directory. Default timelimit: 12 minutes Axis spawn (defense): 30 seconds Allied spawn (offense): 20 seconds Description Allied: Destroy the Eichsfeld Controls in the Platform garrison. Beware of attacks through the Courtyard Wall or the Main blast Door. Description Axis: Protect the Eichsfeld Controls in the Platform garrison. Infiltrate the position: Either from the Main blast Door or through the Courtyard Wall and attack them. Description neutral: The Allies must take the Entrance Area and then attack the Controls in the Control Room. The Axis must hold the Entrance Area as long as possible then mount a last ditch effort to defend the Eichsfeld Controls. ![]() ![]() ![]() ![]() ![]() ![]() Download Eichsfeld.pk3 Have Fun greetings kAmi This post has been edited by [RFC]K@MIK@ZE: Jun 14 2015, 07:14 PM |
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#2
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![]() ![]() Group: Members Joined: 15-February 12 From: FRANCE Member No.: 131459 ![]() |
Great K@MI :)
But say me , can you fix the flashing of the texture "luff.tga" ? I have tried to replace by another tga , a jpeg , i have all tried and nothing changes then it comes from the map i guess. I hope you understand me , i mean it displays and after it doesn't , it displays etc etc.. -------------------- |
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#3
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![]() Group: Members Joined: 21-October 04 From: Moenchengladbach Member No.: 1073 ![]() |
But say me , can you fix the flashing of the texture "luff.tga" ? I have tried to replace by another tga , a jpeg , i have all tried and nothing changes then it comes from the map i guess. I hope you understand me , i mean it displays and after it doesn't , it displays etc etc.. done... mistake in the Eichsfeld.shader file ... but repaired. ;) textures/decals/luff { polygonOffset entityMergable { map textures/decals/luff.tga blendFunc GL_SRC_ALPHA GL_ONE_MINUS_SRC_ALPHA rgbGen vertex alphaGen vertex } } greetz |
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