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> Eichsfeld Final ET Map released
[RFC]K@MIK@ZE
post Jun 14 2015, 07:13 PM
Post #1


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Joined: 21-October 04
From: Moenchengladbach
Member No.: 1073



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Eichsfeld Final custom ET map - by #kAmi.ET
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Homepage: www.danger-gaming.de
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PK3 file: Eichsfeld.pk3
Map name: Eichsfeld.bsp
Version: 1.0 FINAL
From: fastdl.gameserver.gamed.de/s722528/etmain/Eichsfeld.pk3

Installation: Place the eichsfeld.pk3 file in your etmain directory.

Default timelimit: 12 minutes
Axis spawn (defense): 30 seconds
Allied spawn (offense): 20 seconds


Description Allied:

Destroy the Eichsfeld Controls in the Platform garrison. Beware of attacks through the Courtyard Wall or the Main blast Door.

Description Axis:

Protect the Eichsfeld Controls in the Platform garrison. Infiltrate the position: Either from the Main blast Door or through the Courtyard Wall and attack them.

Description neutral:

The Allies must take the Entrance Area and then attack the Controls in the Control Room. The Axis must hold the Entrance Area as long as possible then mount a last ditch effort to defend the Eichsfeld Controls.














Download Eichsfeld.pk3

Have Fun greetings kAmi

This post has been edited by [RFC]K@MIK@ZE: Jun 14 2015, 07:14 PM
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Matéos
post Jun 17 2015, 09:12 PM
Post #2


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Joined: 29-October 06
From: France
Member No.: 36715



Good evening,

First of all, thank you for making this map :) Also nice to see a map where the mapper took the time to drag edges to reduce the tris count!

Aside the missing textures (I suggest you to have a clean install aside the gaming and/or mapping one(s) to check), I noticed few issues (but did not have the time to finish it earlier, will do):
https://imgur.com/a/z1aHF

In the order:
- You can jump off that tower on a clip, then fall on crates and then you can only go below the tower, and you're stuck
- Low FPS when you exit the Allied Spawn: beyond 50k tris :/ Also there, the body may block the movement, you could clip it so it's like a ramp to avoid that
- Personal POV, but it's strange to have wood for that water bed... Since you lived there, I guess I can be wrong ^^'
- Tracks of dirt while the whole place is made of pavements; That's not much, but I find it to be not that logical, but I understand you wanted to put some detail there :)
- No dynamite hint while in front of that objective, even though there's a dynamite icon on the Command Map; Just an entity to add and it's done :)
- Two textures at the same place, at the right of that door
- You may select these faces and apply once the texture to avoid that noticeable effect

I'd also suggest to put areaportals inside the last dynamitable door, to increase the FPS before it get exploded, up to you

Regards,

Mateos


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Posts in this topic
- [RFC]K@MIK@ZE   Eichsfeld Final ET Map released   Jun 14 2015, 07:13 PM
- - CS|kOoL   Hi, Thanks for this great map ! Note just th...   Jun 14 2015, 08:55 PM
|- - {WeB}GANG$TA   Looks great, Kami, thanks for the new map .   Jun 14 2015, 11:05 PM
|- - StoerFaktoR   Nice map :) In Eichsfeld i was born   Jun 15 2015, 05:04 AM
- - [RFC]K@MIK@ZE   @ CS|kOoL thx. for the information. I have attach...   Jun 15 2015, 06:11 PM
- - CS|kOoL   Great K@MI :) But say me , can you fix the flashi...   Jun 15 2015, 06:56 PM
|- - [RFC]K@MIK@ZE   ZITAT(CS|kOoL @ Jun 15 2015, 07:56 PM) Bu...   Jun 15 2015, 07:33 PM
- - CS|kOoL   U are too strong bro :)   Jun 15 2015, 07:47 PM
|- - StoerFaktoR   ZITATI lived 22 years in Eichsfeld... born in Heil...   Jun 15 2015, 07:55 PM
- - Matéos   Good evening, First of all, thank you for making ...   Jun 17 2015, 09:12 PM
- - [RFC]K@MIK@ZE   thanks for the information. I'll even take th...   Jun 18 2015, 05:06 PM
- - CS|kOoL   Hi, Yesterday night a good idea has been proposed...   Jun 20 2015, 01:43 PM
- - CS|kOoL   Hi all, Is there someone who has made or who is m...   Jun 28 2015, 10:18 AM
|- - {WeB}GANG$TA   QUOTE (CS|kOoL @ Jun 28 2015, 12:18 PM) I...   Jun 28 2015, 05:35 PM
- - [RFC]K@MIK@ZE   servus... What textures do you mean the Hack cros...   Jun 28 2015, 09:08 PM
|- - Matéos   QUOTE ([RFC]K@MIK@ZE @ Jun 28 2015, 1...   Jun 28 2015, 09:14 PM
|- - [RFC]K@MIK@ZE   ZITAT(Matéos @ Jun 28 2015, 10:14 PM) I ...   Jun 28 2015, 09:31 PM
- - CS|kOoL   QUOTE ([RFC]K@MIK@ZE @ Jun 28 2015, 1...   Jun 29 2015, 12:21 AM
|- - {WeB}GANG$TA   I got the bots up and running and added 3 SWITCH g...   Jun 29 2015, 06:12 PM
- - Matéos   You can use /bot debug_triggers on to see what tri...   Jun 29 2015, 07:33 PM
- - {WeB}GANG$TA   Thanks for your reply, Mateos. The command I had t...   Jun 30 2015, 12:55 PM


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