IPB

Welcome Guest ( Log In | Register )

> Eichsfeld Final ET Map released
[RFC]K@MIK@ZE
post Jun 14 2015, 07:13 PM
Post #1


Group Icon Corporal

Group: Members

Joined: 21-October 04
From: Moenchengladbach
Member No.: 1073



-----------------------------------------------------
Eichsfeld Final custom ET map - by #kAmi.ET
-----------------------------------------------------




Homepage: www.danger-gaming.de
-----------------------------------------------------

PK3 file: Eichsfeld.pk3
Map name: Eichsfeld.bsp
Version: 1.0 FINAL
From: fastdl.gameserver.gamed.de/s722528/etmain/Eichsfeld.pk3

Installation: Place the eichsfeld.pk3 file in your etmain directory.

Default timelimit: 12 minutes
Axis spawn (defense): 30 seconds
Allied spawn (offense): 20 seconds


Description Allied:

Destroy the Eichsfeld Controls in the Platform garrison. Beware of attacks through the Courtyard Wall or the Main blast Door.

Description Axis:

Protect the Eichsfeld Controls in the Platform garrison. Infiltrate the position: Either from the Main blast Door or through the Courtyard Wall and attack them.

Description neutral:

The Allies must take the Entrance Area and then attack the Controls in the Control Room. The Axis must hold the Entrance Area as long as possible then mount a last ditch effort to defend the Eichsfeld Controls.














Download Eichsfeld.pk3

Have Fun greetings kAmi

This post has been edited by [RFC]K@MIK@ZE: Jun 14 2015, 07:14 PM
Go to the top of the page
 
+Quote Post
 
Start new topic
Replies
CS|kOoL
post Jun 29 2015, 12:21 AM
Post #2


Group Icon Sergeant Major

Group: Members

Joined: 15-February 12
From: FRANCE
Member No.: 131459



QUOTE ([RFC]K@MIK@ZE @ Jun 28 2015, 10:08 PM) *

What textures do you mean the Hack crosses ?
If so, do not worry have been replaced by other flags .
And the Team*dg! banner on the projector in Axen Spawn is from my ET Clan . ; )

But thanks for the Info , am still revising and going all out then bring as Eichsfeld-v2 .

I mean at least in textures/props/

flag_l_m01.tga

flags_m1.tga

flags_m1_snowtad.tga

In fact they are not asked by the map , then not used , but i let you working quietly...


QUOTE ({WeB}GANG$TA @ Jun 28 2015, 06:35 PM) *
QUOTE (CS|kOoL @ Jun 28 2015, 12:18 PM) *
Is there someone who has made or who is making the "WP" for this map ??



I started the waypoints a couple of days ago, Kool, I'll let you know when they are usable super.gif .

That it is a good new to know , thanks G.


This post has been edited by CS|kOoL: Jun 29 2015, 12:32 AM


--------------------

Go to the top of the page
 
+Quote Post
Wolf Enstein
post Jun 29 2015, 06:12 PM
Post #3


Group Icon General of the Army

Group: Management

Joined: 5-August 05
From: Scotland
Member No.: 12398



I got the bots up and running and added 3 SWITCH goals and got the usual results, unfortunately. The 2 teams just end up having some sort of crazy "switch war", even when I've set their commands to "false", in respects to the bots activating the switches motz.gif .

If I disable the SWITCH goals the bots work fine, just basic ones for now. By the way, Kami, the Axis bots hate the tank at the Ladebucht and constantly attack it grin.gif .


--------------------
Go to the top of the page
 
+Quote Post

Posts in this topic


Reply to this topicStart new topic
2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
0 Members:

 



RSS Lo-Fi Version Time is now: 2nd August 2024 - 12:40 AM