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> Because the pleasure is only worthwhile when it is shared...
CS|kOoL
post Nov 2 2015, 11:12 AM
Post #1


Group Icon Sergeant Major

Group: Members

Joined: 15-February 12
From: FRANCE
Member No.: 131459




Hi all,


Because the pleasure is only worthwhile when it is shared with all those who love this game !!


Firstly for all those who don't know our server the "CS|*HD*":

http://et.splatterladder.com/?mod=serverinfo&idx=760206


In fact these last weeks i have worked for only 1 objective => sharing my little work and especially with an easy access for everyone.

Keep in mind i have made all that alone then for sure i hope any feedbacks :)


Even if this diaporama is not updated , take a look , it gives a fast and good overview:





If no , concretely for preparing quietly your connection to our server if u are interrested to see it in real:


1. Read our rules

http://et.splatterladder.com/?mod=serverinfo&idx=760206


In all cases => before playing => read our rules because if u are in game it means u have read and accepted our rules...

Know as well that we have got a detailled menu called "CS|*RULES*" (ON OUR SERVER) then u have none excuse :)



2. The fastest way => i have created 1 link => after the download put all the ".pk3" in your "etmain folder" , that's all.


NOW THE ONLY ONE PLACE WHERE THE LINK IS UPDATED IT IS ON THE DESCRIPTION OF THE SERVER:


http://et.splatterladder.com/?mod=serverinfo&idx=760206


/connect 148.251.46.49:27962



3. The worse way => Download the totality of our files via our "FTP" server => at least 15 minutes of download. <= BE SMART , FORGET THIS WAY !!!


And for sure if there are any news => The link will be updated and u will be informed here directly.

Know that the "CS|*HD*" is outside the norms and it is so stable because it is hosted by the best hoster.

Finally the promise is kept for an unique rendering because our files patch at least 95% of the game and don't worry about your "FPS" and your "PING" who remain unchanged !!

Keep just in mind that your game can be a bit longer to start and between each map it can be a bit slower (it depends about your PC).

In fact it is logical it is preparing/it is patching.

For my part , i stop to work , i have done my best for the moment => I wait for any feedbacks...

Enjoy it !!


This post has been edited by CS|kOoL: May 29 2016, 05:24 PM


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CS|kOoL
post Dec 2 2015, 02:23 PM
Post #2


Group Icon Sergeant Major

Group: Members

Joined: 15-February 12
From: FRANCE
Member No.: 131459



Hi all,

Firstly , again sorry if i am the king of comments who disturb 01lol.gif but i love that game then i want the things change , we are soon in '2016'.

If no these last days i have had to remake the 'server description' who has been totally deleted , the count of fans has been reseted as well & the link to the 'server description' has been modified ('757230' to '759735') because unfortunaly it has been moved since the last problems while 'SL' was unreachable.

Then i have took the opportunity for improving quietly a lot of stuffs , again a lot of redirections of scripts , 1 more time a lot of rough defects of the game are definitively fixed with my little bit of skills but especially thanks to my great motivation etc etc...a lot of cross tests with et:legacy as well.

Again thanks to my sons for their feedbacks !!

If no when i say the 'CS|*HD*' is the server the most open to criticism...but i did'nt ask for that much.

I mean that i'd like to thank as well to all my 'Ennemy Territory Friends' ditsch.gif who believe they are anonymous and who critic my server without coming in...it is obvious it is a dark story of jealousy , finally it is a good joke 01lol.gif

Again thanks a lot because i confess that it is huge source of motivation for me :)

Seriously , none of you have came seeing it in real...except my sons...what a pity because the 'CS|*HD*' is just the opposite of the "ET" folklore , especially about rendering and stability.

If no i specify that the 'CS|*HD*' always keeps its promises , none lie , none direct play , none modulate display (same display for all , full power for all) , an unique quality of rendering with an impressive stability.

A love of server , and all that can be easily checked...i can't be more serene on it cheers.gif

Moreover , can i make better for making easier your connexion ?

As specified above => Be smart , don't download via the 'FTP' of the server !!

As u know (in the 'server description') i provide 1 link for downloading in 1 shot our main files.

For my part my time of download is around the 4 minutes and for sure as usually i have tested a lot of times the link :)

But before all => don't forget to read our rules...

1 more time i can't be clear cheers.gif!!


NOW THE ONLY ONE PLACE WHERE THE LINK IS UPDATED IT IS ON THE DESCRIPTION OF THE SERVER:


http://et.splatterladder.com/?mod=serverinfo&idx=760206


I wish you good end of year celebrations :)

This post has been edited by CS|kOoL: May 29 2016, 05:27 PM


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Wolf Enstein
post Dec 2 2015, 04:35 PM
Post #3


Group Icon General of the Army

Group: Management

Joined: 5-August 05
From: Scotland
Member No.: 12398



Your HD texture work is first class, Kool, everyone can see that. Also, your work on the various map .pk3's is superb too, removing a lot of problems that occur when playing various custom maps, due to erroneous items that are sometimes found in custom map pk3 files. The only problem with your re-texture pack, when it comes to other players/Clans using it? It's covered in your CS| Clan logos, which will put a lot of people off from using it.

There are several re-texture packs for Return to Castle Wolfenstein which are widely used in the game now, like the textures contained here, in RtCW Venom Mod:
http://www.moddb.com/mods/rtcw-venom-mod

And also here, in Eugeny's RtCW HD pack: http://wolfenstein4ever.de/index.php/news/...ck-v0-4-alpha-2

As you know, we use many of these textures in conjunction with RtCW Cooperative Mod on our own server, via our Dogster's RtCW HD texture pack, which incorporates many of Hellbaron's and Eugeny's superb HD textures. The difference with these HD re-texture packs and yours is what I've already mentioned, yours is the only one that promotes your Clan while using it. Eugeny, Hellbaron and Dogster have avoided doing that, which makes their work much more appealing to use by the majority of players.


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CS|kOoL
post Dec 5 2015, 11:44 AM
Post #4


Group Icon Sergeant Major

Group: Members

Joined: 15-February 12
From: FRANCE
Member No.: 131459



QUOTE ({WeB}GANG$TA @ Dec 2 2015, 04:35 PM) *
Your HD texture work is first class, Kool, everyone can see that. Also, your work on the various map .pk3's is superb too, removing a lot of problems that occur when playing various custom maps, due to erroneous items that are sometimes found in custom map pk3 files. The only problem with your re-texture pack, when it comes to other players/Clans using it? It's covered in your CS| Clan logos, which will put a lot of people off from using it.

There are several re-texture packs for Return to Castle Wolfenstein which are widely used in the game now, like the textures contained here, in RtCW Venom Mod:
http://www.moddb.com/mods/rtcw-venom-mod

And also here, in Eugeny's RtCW HD pack: http://wolfenstein4ever.de/index.php/news/...ck-v0-4-alpha-2

As you know, we use many of these textures in conjunction with RtCW Cooperative Mod on our own server, via our Dogster's RtCW HD texture pack, which incorporates many of Hellbaron's and Eugeny's superb HD textures. The difference with these HD re-texture packs and yours is what I've already mentioned, yours is the only one that promotes your Clan while using it. Eugeny, Hellbaron and Dogster have avoided doing that, which makes their work much more appealing to use by the majority of players.

And i'll add about making/publising my work in a neutral way for all it is finally hard for me because i like to do the things for it looks great and it works fine from the start until the last file...

I mean i have always a global view then in the absolute i always do my best for an uniformity on the whole server then the work is extended in each map and that is the cherry on the cake finally...moreover who can accept this amount of work ?

In fact for me if it is not used with his full potential it is without interrest and after i don't talk about the 'customer service'...'kool' i use your work and it lags...'kool' it crashs...'kool' i have any orange pictures...and 'kool' with 'et:legacy' i have any problems etc etc...seriously for my part i have enough of work by my side.

My work still in beta if u prefer...because i am alone to do and fix and the major feedbacks are mine morevoer these last days i have fixed a lot of unexpected mistakes & forgets cause a lot of checks with 'et:legacy'...etc etc...

This server is a huge engine and it is a nightmare to manage alone and when i see how it runs now i have the smile believe me because i have had any moments of doubts...but it still be a long term work because i care any things that everyone doesn't care but finally the result is there...all that is very motiving super.gif

I confirm that it is official i have killed 'HDET' , but i always need any feedbacks...



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Posts in this topic
- CS|kOoL   Because the pleasure is only worthwhile when it is shared...   Nov 2 2015, 11:12 AM
- - {WeB}GANG$TA   Great work, Koolio .   Nov 2 2015, 02:00 PM
|- - macbeth   ZITAT({WeB}GANG$TA @ Nov 2 2015, 03...   Nov 2 2015, 06:06 PM
|- - CS|kOoL   QUOTE (macbeth @ Nov 2 2015, 06:06 PM) QU...   Nov 2 2015, 06:34 PM
|- - CS|kOoL   Hi all, Later i will make an "cs_hd_auto_ins...   Nov 5 2015, 06:45 AM
- - CS|kOoL   Hi all, For my part none surprise , none of you h...   Nov 5 2015, 05:56 PM
|- - CS|kOoL   Hi all, The server works perfectly as usually the...   Nov 7 2015, 10:35 AM
- - CS|kOoL   Hi all, Firstly , again sorry if i am the king of...   Dec 2 2015, 02:23 PM
|- - {WeB}GANG$TA   Your HD texture work is first class, Kool, everyon...   Dec 2 2015, 04:35 PM
|- - CS|kOoL   QUOTE ({WeB}GANG$TA @ Dec 2 2015, 04...   Dec 5 2015, 11:44 AM
- - macbeth   kool i think it is times for you to start a book a...   Dec 2 2015, 04:30 PM
- - CS|kOoL   QUOTE ({WeB}GANG$TA @ Dec 2 2015, 04...   Dec 3 2015, 08:35 PM
- - CS|kOoL   Hi all, I've updated the link to the 'des...   Dec 13 2015, 05:55 PM
|- - {WeB}GANG$TA   Kool bro, those download links both require that y...   Dec 15 2015, 01:30 PM
- - CS|kOoL   Hi girls & boys, All my apologies , in fact u...   Dec 15 2015, 06:18 PM
- - CS|kOoL   Hi all, In fact i don't understand i have tri...   Dec 15 2015, 07:04 PM
- - CS|kOoL   Hi all, Firstly i wanna to thank the {WeB} guys f...   Dec 17 2015, 06:36 PM
|- - CS|kOoL   Hi, All is clear , now the download is easy and f...   Dec 20 2015, 11:43 AM
- - CS|kOoL   Hi all, The 'CS|*HD' is back quietly (i...   May 29 2016, 07:20 PM
|- - {WeB}GANG$TA   Great work, Koolster, the HD textures and models l...   May 29 2016, 11:38 PM
- - CS|kOoL   Hi all, Yes very easy to reach... In fact i ...   Jun 5 2016, 07:58 PM
- - CS|kOoL   Hi all, Now the 'CS|*HD*' is streamed i...   Jun 11 2016, 12:36 AM
- - CS|kOoL   Hi everyone, Link updated for getting all our fil...   Jul 12 2016, 12:10 AM
|- - {WeB}GANG$TA   Great work again, Koolage, it looks top class ...   Jul 12 2016, 03:31 PM
- - $mart   I wanted to solve the mistery of 'shadow blink...   Jul 14 2016, 10:15 AM
- - CS|kOoL   Hi everyone, @$mart LOL , do you know what m...   Jul 16 2016, 12:12 AM
- - $mart   Well you dont understand what I wrote so I try in ...   Jul 16 2016, 07:37 AM
- - CS|kOoL   Hi everyone, No problem '$mart' then...   Jul 24 2016, 02:25 PM
- - CS|kOoL   Hi everyone, As expected the 'CS|*HD*' ha...   Aug 20 2016, 05:51 AM
|- - {WeB}GANG$TA   I wondered were you were, Koolage, it's been a...   Aug 20 2016, 01:17 PM
- - $mart   Salut mec je te souhaite un bon rétablissement et...   Aug 20 2016, 06:49 PM


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