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#1
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![]() ![]() Group: Members Joined: 29-October 06 From: France Member No.: 36715 ![]() |
Good morning,
I'm looking for people to test a map ^^' Screens: http://imgur.com/a/Um0JX Download: https://www.dropbox.com/s/kkicoxou8u2s8nb/B...ult_A3.pk3?dl=0 Waypoints are available on Assembla OB repo (right clic, Save target as): https://app.assembla.com/spaces/omnibot/sub...on/commits/3224 If you're using Edge or it doesn't work, direct links: http://svn.assembla.com/svn/omnibot/Enemy-...ghof_assault.gm http://svn.assembla.com/svn/omnibot/Enemy-...ssault_goals.gm http://svn.assembla.com/svn/omnibot/Enemy-...hof_assault.way Currently reported/fixed stuff: http://forum.splatterladder.com/index.php?...ost&p=86870 Thank you! This post has been edited by Matéos: Dec 15 2016, 08:48 PM -------------------- |
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#2
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![]() Group: Members Joined: 22-April 15 Member No.: 461405 ![]() |
Good morning, I'm looking for people to test a map ^^' Screens: http://imgur.com/a/Um0JX Download: https://www.dropbox.com/s/kkicoxou8u2s8nb/B...ult_A3.pk3?dl=0 Waypoints are available on Assembla OB repo (right clic, Save target as): https://app.assembla.com/spaces/omnibot/sub...on/commits/3224 If you're using Edge or it doesn't work, direct links: http://svn.assembla.com/svn/omnibot/Enemy-...ghof_assault.gm http://svn.assembla.com/svn/omnibot/Enemy-...ssault_goals.gm http://svn.assembla.com/svn/omnibot/Enemy-...hof_assault.way Currently reported/fixed stuff: http://forum.splatterladder.com/index.php?...ost&p=86870 Thank you! Hey mate! I ran it on local and seemed very cool. The mg facing downhill almost made me feel like the king to crab it. Really good idea to make the tree fall too and all that tight forest was really nice. With that short distanced fog you should never hit FPS problems. There were not too long distances anyway so it does not matter and was not noticeable. ![]() Only one thing that got me worried is that bots can see through any alpha textures, that may make it hard time for human players. But aslong as you don't make the bots wonder around too much in the forest and place all the goals inside the base it should not matter. And also don't forget to set the max view distance for the bots in waypoints (probably you did, I did not check). |
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Lo-Fi Version | Time is now: 12th June 2025 - 03:07 PM |