sl.Home | sl.Search | sl.Forum | sl.Settings | sl.Serverlist | sl.Maplist | sl.Team | sl.Wiki |
map BIOHAZARD |
Feb 11 2019, 11:30 PM
Post
#1
|
|
Sergeant Group: Members Joined: 12-November 18 From: netradiant-custom-win64 Member No.: 542692 |
hey boyz i public my last version of my first map i mapped and the best map,
Version : beta3 Attacking : allies Objective Timelimit : 60 Spawntimes : Axis 25 / Allies 15 -------------------------------------------------------------------------------- changelog fixed beta3: -fixed spawn now alied axis spawn right where it should,thx to kemon for his scriptz help at at those dump spawns -complete new lights hole house -change some rooms more bigger -add new textures -change all textures folder+shaders in biohazard to avoid other maps conflict -change the house entrace stairs -change 16 grid brushes to 8 -new models -vis perfomance -new shit terrain SCREENS - https://postimg.cc/gallery/1yr8jbynk/324a99fe/ download https://ufile.io/2yhaf |
|
|
Feb 19 2019, 09:41 PM
Post
#2
|
|
Sergeant Group: Members Joined: 12-November 18 From: netradiant-custom-win64 Member No.: 542692 |
i maked a beta 3.1,why,yep i got a error while we testing toxic fabric on fa server,there we have crashed ERROR: Couldn't find a spawn point
changelog fixed beta 3.1 replace info_player_intermission to info_player_deathmatch aka specpoint ,it makes a error while ingame ERROR: Couldn't find a spawn point download https://ufile.io/1my9x |
|
|
Lo-Fi Version | Time is now: 3rd February 2025 - 11:53 PM |