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The Battle of Monte Cassino, first beta |
Feb 24 2019, 07:07 AM
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#1
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Corporal Group: Members Joined: 15-July 07 Member No.: 55970 |
Hi, i released the first Beta of my map , The Battle of Monte Cassino.
first i must say, its the first beta, so there are many things to do. Also i m on the memory limit for compile that map, if i have more Ram later in the year a can continue the work. Now the compile Quality is a bit low. but look yourself its playable, botfiles and official release are in work you can test it here if you want you can contact me here https://discordapp.com/invite/6yFPcR7 ETc|OnkelBob , thats me The Battle of Monte Cassino Beta 1 Ps. the file size is a bit bigger than usual here s a faster Download : https://wolke.zipwerk.de/index.php/s/iGRn8njqSg5oFDg <<<---- WITHOUT BOTFILES here s a smaller version : https://wolke.zipwerk.de/index.php/s/HTFnxQS4a7RT983 (200mb) <<<---- Botfiles are Compatible edit: the wolffiles news : https://www.wolffiles.de/index.php?news Download with botfiles included : https://wolffiles.de/index.php?filebase&fid=5072 (smaller version) thanks to wolffiles especially Wolf enstein for his bot files This post has been edited by onkelb0b: Mar 7 2019, 04:40 AM |
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Feb 28 2019, 06:45 PM
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#2
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Corporal Group: Members Joined: 15-July 07 Member No.: 55970 |
QUOTE You have all understood ;) if they are live in 2003 |
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Feb 28 2019, 11:08 PM
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#3
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Staff Sergeant Group: Members Joined: 15-February 19 Member No.: 543036 |
QUOTE You have all understood ;) if they are live in 2003 Yeah, with a HDD that's no more than 1 GB in maximum storage size and a download speed of a 56k modem. -------------------- |
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Mar 1 2019, 02:47 PM
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#4
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General of the Army Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 |
After playing your superb map several times, Bob, I was wondering if you could change the Axis first spawn to the courtyard spawn, please?
By doing this, the Allies would get a litle more "breathing space" as they construct the assault ramp and the Axis troops could build their command post and also construct the church defences at the start of the map. -------------------- |
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Mar 1 2019, 03:01 PM
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#5
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Corporal Group: Members Joined: 15-July 07 Member No.: 55970 |
After playing your superb map several times, Bob, I was wondering if you could change the Axis first spawn to the courtyard spawn, please? By doing this, the Allies would get a litle more "breathing space" as they construct the assault ramp and the Axis troops could build their command post and also construct the church defences at the start of the map. We make a Maptest with more players this weekend. And i already planned a partially wall between the Meadow and the first allies spawn, for partially cover and also as additionally visblock for better performance. Also the waterplant water has a bug, its engine related but i think i can fix that later in the year, when i hopefully can then release a overworked version, with a high quality Compile. If you want build command post and church door as axis, it should be possible to select the spawn point. But i Dont know when i can make changes, from march i have several other things to do, so, im sorry, but you must wait. Edit: if you still want to change the spawn point, simple change the autospawn in the game manager script section, thats all This post has been edited by onkelb0b: Mar 1 2019, 03:19 PM |
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Lo-Fi Version | Time is now: 4th December 2024 - 10:09 AM |