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Wolf: ET HD |
Apr 9 2019, 02:53 PM
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#1
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General of the Army Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 |
I did this yesterday, $mart mate, in order to try and ascertain what would be involved for you, in respects to learning how to create an HD pack for "Wolf: ET". I wondered if it would be as complicated as my "RtCW" HD experience and the answer is, "Yes it definitely is." .
Learning to re-texture things in this environment is very difficult at times and can really grind you down. Anyway, I chose one map, "Siwa Oasis", for a quick texture run-through and spent several hours replacing the old textures. Here's some screenshots, using "ET: Legacy". I'm using the vanilla renderer here, I can't find how to upscale this setting, for some reason I only have this option available in my "ET: Legacy" settings. I changed most of the textures, the props and the plants, but there's still much more to do. When I finish my "RtCW HD" pack I'll make one for "Wolf: ET" for you, amigo . -------------------- |
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Apr 10 2019, 12:55 AM
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#2
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Second Lieutenant Group: Members Joined: 10-November 08 From: US Member No.: 78526 |
Looks kick ass to me!
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Apr 10 2019, 11:27 PM
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#3
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General of the Army Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 |
Thanks, lads . That was just the first texture pass, I've now updated it and changed just about everything, including the old ground textures which, although they were great for their time, looked very flat and featureless today. I've used a combination of 4 different sand textures to achieve the look I wanted.
Here's more screenshots: I've got a couple of small models to finish and that will be "Siwa Oasis" retextured. -------------------- |
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