sl.Home | sl.Search | sl.Forum | sl.Settings | sl.Serverlist | sl.Maplist | sl.Team | sl.Wiki |
Wolf: ET HD |
Apr 9 2019, 02:53 PM
Post
#1
|
|
General of the Army Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 |
I did this yesterday, $mart mate, in order to try and ascertain what would be involved for you, in respects to learning how to create an HD pack for "Wolf: ET". I wondered if it would be as complicated as my "RtCW" HD experience and the answer is, "Yes it definitely is." .
Learning to re-texture things in this environment is very difficult at times and can really grind you down. Anyway, I chose one map, "Siwa Oasis", for a quick texture run-through and spent several hours replacing the old textures. Here's some screenshots, using "ET: Legacy". I'm using the vanilla renderer here, I can't find how to upscale this setting, for some reason I only have this option available in my "ET: Legacy" settings. I changed most of the textures, the props and the plants, but there's still much more to do. When I finish my "RtCW HD" pack I'll make one for "Wolf: ET" for you, amigo . -------------------- |
|
|
Apr 11 2019, 05:33 PM
Post
#2
|
|
Major Group: Members Joined: 19-September 07 From: South of France xDDDDD Member No.: 59683 |
OMG! It is marvellous ! If it works like HD-ET, it means your work will fit also for other maps (original and/or custom) using the same "textures", example the same sand, the same trees etc … Is-it the case ? If YES it is the right thing ! Thanks for your work but take your time, initially I just wanted to learn how-to make these things …. OOoooops -------------------- |
|
|
Lo-Fi Version | Time is now: 7th October 2024 - 07:08 AM |