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#1
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![]() ![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 ![]() |
I did this yesterday, $mart mate, in order to try and ascertain what would be involved for you, in respects to learning how to create an HD pack for "Wolf: ET". I wondered if it would be as complicated as my "RtCW" HD experience and the answer is, "Yes it definitely is."
![]() Learning to re-texture things in this environment is very difficult at times and can really grind you down. Anyway, I chose one map, "Siwa Oasis", for a quick texture run-through and spent several hours replacing the old textures. Here's some screenshots, using "ET: Legacy". I'm using the vanilla renderer here, I can't find how to upscale this setting, for some reason I only have this option available in my "ET: Legacy" settings. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I changed most of the textures, the props and the plants, but there's still much more to do. When I finish my "RtCW HD" pack I'll make one for "Wolf: ET" for you, amigo ![]() -------------------- ![]() |
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#2
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![]() ![]() Group: Members Joined: 15-February 19 Member No.: 543036 ![]() |
Remarkable work, Gman. My only suggestion is to improve the lighting on the Radar map, because it seems a little too bright.
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#3
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![]() ![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 ![]() |
My only suggestion is to improve the lighting on the Radar map, because it seems a little too bright. What do you think of this now, mate? ![]() ![]() ![]() ![]() ![]() ![]() -------------------- ![]() |
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#4
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![]() ![]() Group: Members Joined: 15-February 19 Member No.: 543036 ![]() |
What do you think of this now, mate? That's better, but I recall that the original version of the map had fog, making it difficult to see in the distance. -------------------- |
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#5
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![]() ![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 ![]() |
I recall that the original version of the map had fog, making it difficult to see in the distance. You're right, that's what's missing, the fog isn't there now. The "Railgun" map is the same. I never removed the fog, I wouldn't even know how to remove it. I wonder why it's disappeared, mate ![]() -------------------- ![]() |
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#6
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![]() ![]() Group: Members Joined: 15-February 19 Member No.: 543036 ![]() |
You're right, that's what's missing, the fog isn't there now. The "Railgun" map is the same. I never removed the fog, I wouldn't even know how to remove it. I wonder why it's disappeared, mate ![]() Did you perhaps change the sky texture on either map to an HD texture? If so, that could be the reason, as a sky texture's shader file dictates the lighting/fog values. I don't know a lot about shaders myself, but I know a few facts about them. ![]() -------------------- |
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#7
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![]() ![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 ![]() |
Did you perhaps change the sky texture on either map to an HD texture? If so, that could be the reason... No, mate, I haven't touched those files. However, what I did do, was to add a lot of custom maps to my "Etmain" folder, so I removed them and the problem is gone ![]() -------------------- ![]() |
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Lo-Fi Version | Time is now: 26th April 2025 - 02:56 PM |