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#1
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![]() ![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 ![]() |
I did this yesterday, $mart mate, in order to try and ascertain what would be involved for you, in respects to learning how to create an HD pack for "Wolf: ET". I wondered if it would be as complicated as my "RtCW" HD experience and the answer is, "Yes it definitely is."
![]() Learning to re-texture things in this environment is very difficult at times and can really grind you down. Anyway, I chose one map, "Siwa Oasis", for a quick texture run-through and spent several hours replacing the old textures. Here's some screenshots, using "ET: Legacy". I'm using the vanilla renderer here, I can't find how to upscale this setting, for some reason I only have this option available in my "ET: Legacy" settings. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() I changed most of the textures, the props and the plants, but there's still much more to do. When I finish my "RtCW HD" pack I'll make one for "Wolf: ET" for you, amigo ![]() -------------------- ![]() |
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#2
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![]() ![]() Group: Members Joined: 15-February 19 Member No.: 543036 ![]() |
Wow, you're fast!
![]() Those texture improvements look great, but I can see a texture alignment error on the first Seawall Battery screenshot that you posted. The button is halfway shown on a piece of machinery. -------------------- |
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#3
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![]() ![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 ![]() |
.....I can see a texture alignment error on the first Seawall Battery screenshot that you posted. The button is halfway shown on a piece of machinery. Yes, that's the way the original Splash Damage crew used the texture, mate, having that effect occurring didn't seem to bother them. I'l look for a way around it and try and fix it. -------------------- ![]() |
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#4
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![]() ![]() Group: Members Joined: 15-February 19 Member No.: 543036 ![]() |
Yes, that's the way the original Splash Damage crew used the texture, mate, having that effect occurring didn't seem to bother them. I'l look for a way around it and try and fix it. Perhaps it's a bug that the Splash Damage testers overlooked or forgot to fix? ![]() -------------------- |
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#5
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![]() ![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 ![]() |
That's the HD Pack released to the public now, lads, thanks for all your help and encouragement, it's been a chaotic couple of months
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#6
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![]() ![]() Group: Members Joined: 15-February 19 Member No.: 543036 ![]() |
That's the HD Pack released to the public now, lads, thanks for all your help and encouragement, it's been a chaotic couple of months ![]() ![]() Great news, Gman. I'm looking forward to your finished Rtcw HD pack as well. ![]() -------------------- |
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#7
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![]() ![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 ![]() |
...I'm looking forward to your finished Rtcw HD pack as well. ![]() Thanks, Ron, I'm going back to work on it again, now that I've released the 2.6 version of the 'Wolf:ET' HD Pack ![]() -------------------- ![]() |
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#8
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![]() ![]() Group: Members Joined: 15-February 19 Member No.: 543036 ![]() |
Thanks, Ron, I'm going back to work on it again, now that I've released the 2.6 version of the 'Wolf:ET' HD Pack ![]() Great news about that and also with the release of your Wolf ET HD Pack to Mod DB. More exposure to your HD Pack will make more players aware of the hard work that you've done for this great game. ![]() -------------------- |
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#9
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![]() ![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 ![]() |
I tested the map, 'Marrakech Streets 2', with my 'Wolf:ET' HD Pack and the results have been very good.
Here's some screenshots ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() -------------------- ![]() |
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Lo-Fi Version | Time is now: 26th April 2025 - 02:49 PM |