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Warbell Gold Crates Script |
Apr 26 2021, 02:47 PM
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#1
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General of the Army Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 |
Hi folks, I was wondering if anyone had the 'gold crate' script for the Axis-attack map, 'Warbell'? With this script, at the conclusion of the map, instead of any Axis player being able to jump into the pillars of flame in the castle, only those carrying the gold crates can do so, making the end of the map fairer for the Allied team, in terms of defending.
I have these other 'Warbell' scripts already, featured on Antman's website: Antman Scripts -------------------- |
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May 3 2021, 07:09 PM
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#2
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Sergeant Group: Members Joined: 23-May 08 From: Stuttgart Member No.: 72085 |
i was able to integrate the script with the ammo crates into that script - so it should not be a problem 4 you.
as i now have seen how the script for the ammo crates is looking i now want to know where i can get that koordinates from so that i could write my own scripts for other maps . dos anybody know how to get theses coordinates or how to build scripts normaly? |
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May 4 2021, 11:22 AM
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#3
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General of the Army Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 |
...i now want to know where i can get that koordinates from so that i could write my own scripts for other maps . dos anybody know how to get theses coordinates or how to build scripts normaly? I wish I did know how to create scripts for maps too, Gandalf. I've never seen a video on this subject. I'd also like to see a script being available that gives server owners the option to remove the 'bunny hopping' from our game. Wolfetplayer, the creator of 'RealRtCW', managed to do this for one of his releases. -------------------- |
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