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			  Sep 15 2020, 05:13 PM
			
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					#151
					
				
			 
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					![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398  | 
       
			
			 
				The new 'Steam' loading screen for 'RealRtCW'   
			
			 
				
				
				
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			  May 29 2021, 04:40 PM
			
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					#152
					
				
			 
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					![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398  | 
       
			
			 
				A superb video update from William Faure in regards to his 'Wolfenstein: Enemy Territory' singleplayer project  
			
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			  Jul 13 2021, 05:02 PM
			
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					#153
					
				
			 
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					 Group: Management Joined: 7-March 06 From: Wehr Member No.: 23716  | 
       
			
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			  Jul 13 2021, 06:44 PM
			
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					#154
					
				
			 
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					![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398  | 
       
			
			 
				Another new video update from Chris Sewell's 'Return to Castle Wolfenstein - Unreal Engine 4' project. He's added surrounding terrain to the 'Escape 1' map, with lots of trees and even a lighthouse in the distance: 
			
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			  Jul 15 2021, 02:41 PM
			
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					#155
					
				
			 
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					![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398  | 
       
			
			 
				Here's another update from Chris, in regards to using bodies of water in-game and how to improve their usage in respects to in-game quality. This is what he has to say: 
			
			"I've removed the old water, which is both visually better and drastically better for performance, the old water was using a very large landscape which is never ideal but it did the job. Now, I have a super scalable and optimised ocean blueprint which means I can remove all of those." - Chris Sewell Here's a video update: -------------------- ![]()  | 
	
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		Lo-Fi Version | Time is now: 4th November 2025 - 05:41 AM |