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- no copy 'n paste, only your own words (quoting is possible) - please write in English which sounds sense (orthography should be recognizable) - no rumours, no clan-news (except larger events) - always with list of reference/originator - please create compact news, 4-10 lines, colors, bold and cursive fontype is allowed (*) We decide finally which news will be published or not. Not published news remains here only if it is acceptable. |
- kein Copy&Paste, nur eigene Worte (Zitat möglich) - bitte vernünftiges Deutsch mit erkennbarer Rechtschreibung ;) - keine Gerüchte, keine Clannews (ausgenommen größere Veranstaltungen) - immer mit Quellen- oder Urheberangabe - bitte kompakte News, 4-10 Zeilen, Farbe, fett, kursiv möglich (*) Wir entscheiden letztlich, welche News veröffentlicht wird und welche nicht. Nicht veröffentlichte News bleiben hier in diesem Forum bestehen, es sei denn sie sind für uns inakzeptabel. |
- pas de copier coller, vos propres mots (citations possible) - lisible et sans fautes ;) - pas de "on dit", pa de news des clans (sauf les grandes manifs) - toujours citer les sources - essaies de faire compact, 4 - 10 lignes, couleur, gras possible (*) On decide a la fin, laquelle des news va etre publie und laquelle non. News non publies restent dans ce forum, sauf si elle est inacceptable! |
Please participate in getting new maps based on your wishes |
Mar 28 2021, 02:33 PM
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#1
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Staff Sergeant Group: Members Joined: 12-August 14 Member No.: 439171 |
Hi folks,
I have an important favor to ask. Due to family reasons I don� ‚t currently have the time to generate completely new maps. So i prefer to take the ones that do exist (mainly vanilla maps) and change them a bit based on what the community would like to see and play. Fueldump reverse was the first result of this and based on the idea of Motoerhead from Wolffiles. While this is a rather quick way of making a few more maps for you, it lives from that the playing community feeds me with ideas of what you want. So please all wrap your minds around what would you like to see changed in existing maps to get a fresh set of new maps? So as for goldrush, my idea was the following: Allies spawn at the bank and Axis need to capture a tank at the bank. Then Axis escort it backwards over the bridge (which will be double destroyable), where the tank shoots hole in a house. In this house, there will be gold crates that the axis need to bring into the bank to win the game. Any thought here? Anything else you would like to see? I’m not entirely Sure how I can bring the area of the original allies spawn 1 to the gameplay? Currently it all circles around the bank. Any other ideas for getting e.g. railgun, oasis or battery changed? Best! T This post has been edited by Teuthis: Mar 28 2021, 02:37 PM |
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Mar 29 2021, 03:18 PM
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#2
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General of the Army Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 |
...I'm not entirely Sure how I can bring the area of the original allies spawn 1 to the gameplay? Currently it all circles around the bank. If you stick to the gameplay from 'Venganza Del Goldrush 3' that problem is solved, Teuthis. The Axis troops spawn at the old Allied original spawn and repair the tank now situated there: They escort the tank up to the big gates near the old Axis original spawn and destroy them using the tank: Meanwhile, the Allies spawn here, near the old Allied tank barrier 1 position: They build the new tank barrier, (There's only one barrier in this version): The Axis obviously destroy this barrier and escort the tank to the bank: As you can see, the bridge is broken, which means the tank now plunges off the bridge and down into the courtyard: The tank reaches the front of the bank, the entrance to the bank is barracaded and the Axis troops must build the tank ramp: The Axis then escort the tank over the ramp and it smashes its way into the bank: Where's the gold crates? They're situated behind a huge rock at the Axis original spawn in this new version. The rock must be detroyed in order to gain access to the gold: The Axis troops then take the gold to the bank: For me, this is the best and most fun remake of Goldrush so far, but unfortunately, due to the underground section of this map, it's a 'lag fest'. That would have to be removed. If I knew how to do this it would have been done already and the map re-released. I'd also like to see the bank entrances from 'Goldrush-GALS' added to the map for better gameplay. -------------------- |
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Mar 29 2021, 05:00 PM
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#3
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Staff Sergeant Group: Members Joined: 12-August 14 Member No.: 439171 |
Thanks, there are a few things that speak against a repeat of the same scenario. I will pick up a few points from this map but it‘s not going to be a remake.
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Apr 1 2021, 08:48 AM
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#4
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Colonel Group: Management Joined: 12-February 11 From: France Member No.: 97334 |
is fun to have some secret rooms for this map also l
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Lo-Fi Version | Time is now: 20th April 2024 - 05:39 AM |