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omnibot waypoints and goals, help please |
Sep 21 2020, 09:36 PM
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#1
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Private 1st Class Group: Members Joined: 29-April 20 From: portsmouth Member No.: 544164 |
hey everyone look for some w:et omnibot way points and goal points for these map if any one could help please
_M4CHiN3 blitz_final adlernest_desert CaptureTheBox_R1 ea_base2 ctf_poola complex_b3 mario_b3 works fp_jaden kta_massacre king_of_the_hill goldrush london exhumed_finalfix2 fun_fortress spearhead_b2 thanks in advance This post has been edited by barbiekiller: Sep 21 2020, 09:37 PM |
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Sep 23 2020, 01:36 PM
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#2
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General of the Army Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 |
I've searched everywhere I can think of, Barbiekiller, to find those waypoints, but I've had very little success .
I've only been able to find some files for the 'Mario' map: Mario B3 If I find any more I'll post them here, mate . -------------------- |
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Sep 23 2020, 09:42 PM
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#3
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Private 1st Class Group: Members Joined: 29-April 20 From: portsmouth Member No.: 544164 |
I've searched everywhere I can think of, Barbiekiller, to find those waypoints, but I've had very little success . I've only been able to find some files for the 'Mario' map: Mario B3 If I find any more I'll post them here, mate . okay thank you so much :) |
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Sep 28 2020, 05:27 PM
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#4
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General of the Army Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 |
Here's 2 more sets of waypoints from your list, Barbie, 'Adlernest Desert' and 'Goldrush London' Waypoints
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Oct 5 2020, 07:54 AM
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#5
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Colonel Group: Management Joined: 12-February 11 From: France Member No.: 97334 |
dont sure wich omnibots version did you use but u can find the new update :Visit My Website@Wolfie you have aswell the rtcw omnibot
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Oct 5 2020, 12:08 PM
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#6
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General of the Army Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 |
Thanks, Kate, I never knew anything about this new release .
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Jan 17 2023, 11:42 AM
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#7
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Private 1st Class Group: Members Joined: 27-May 21 Member No.: 544672 |
Hi guys!
Is this forum still active? I would like to ask for help with omnibot, is there anyone who is an expert on this? |
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Jan 17 2023, 06:37 PM
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#8
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Major General Group: Members Joined: 21-November 05 From: etclan.de:27960 Member No.: 18126 |
Hi guys! Is this forum still active? I would like to ask for help with omnibot, is there anyone who is an expert on this? Iam no expert in omnibot, but tell your question and i will see if i can help. -------------------- |
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Jan 17 2023, 11:50 PM
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#9
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Colonel Group: Management Joined: 12-February 11 From: France Member No.: 97334 |
Hi guys! Is this forum still active? I would like to ask for help with omnibot, is there anyone who is an expert on this? Iam no expert in omnibot, but tell your question and i will see if i can help. you need helps for with the omnibots ? -------------------- |
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Jan 18 2023, 05:26 PM
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#10
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Private 1st Class Group: Members Joined: 27-May 21 Member No.: 544672 |
I can't believe that 2 people answered my question right away. Thank you.
Yes. I am a server operator in RtCW 1.0 :) We have a small community of people who to this day play enthusiastically in RtCW. I've been looking for omnibot help for months now, since my development partner disappeared, so I'm stuck with server stuff and mainly omnibot related issues. I don't even know where to start, the first and most important question is: is there an easier way to do omnibot work? Currently I can work with the RtCW 1.4 client (waypoint creation) and it is only possible in 1.4. As far as I know there is an external waypoint maker for ET which is much easier to work with. Does such a tool exist for RtCW? My second main question is how to program the .gm files? I have read tutorialooks, but for some reason I can't. I can create the waypoints, but I can't program or configure the .gm files. |
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Jan 18 2023, 06:37 PM
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#11
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Major General Group: Members Joined: 21-November 05 From: etclan.de:27960 Member No.: 18126 |
I can't believe that 2 people answered my question right away. Thank you. Yes. I am a server operator in RtCW 1.0 :) We have a small community of people who to this day play enthusiastically in RtCW. I've been looking for omnibot help for months now, since my development partner disappeared, so I'm stuck with server stuff and mainly omnibot related issues. I don't even know where to start, the first and most important question is: is there an easier way to do omnibot work? Currently I can work with the RtCW 1.4 client (waypoint creation) and it is only possible in 1.4. As far as I know there is an external waypoint maker for ET which is much easier to work with. Does such a tool exist for RtCW? My second main question is how to program the .gm files? I have read tutorialooks, but for some reason I can't. I can create the waypoints, but I can't program or configure the .gm files. I never heard of a external waypoint maker tool for et. The gm files you need to create with this command in console /bot goal_save https://omnibot-enemy-territory.fandom.com/.../Template:Goals -------------------- |
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Jan 30 2023, 10:54 AM
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#12
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Private 1st Class Group: Members Joined: 27-May 21 Member No.: 544672 |
Thank you for your help. Somehow creating waypoint targets is not working. I have looked at the .gm files of maps but I don't see how they work yet. Yesterday I did the waypoints for the ff_axisComplex_v2 map and found something interesting. The original map is an extended version of the Axis Complex. Basically, there are a few new locations for which I've made the routes but the destinations haven't changed. The problem is that in the original map the flag of the allies is in another room and I couldn't change it in the goals file. So the bots were not using the new halls and paths. But! If I delete the goals file it works perfectly. Interesting.
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Jan 30 2023, 11:04 AM
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#13
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Private 1st Class Group: Members Joined: 27-May 21 Member No.: 544672 |
Thank you for your help. Somehow creating waypoint targets is not working. I have looked at the .gm files of maps but I don't see how they work yet. Yesterday I did the waypoints for the ff_axisComplex_v2 map and found something interesting. The original map is an extended version of the Axis Complex. Basically, there are a few new locations for which I've made the routes but the destinations haven't changed. The problem is that in the original map the flag of the allies is in another room and I couldn't change it in the goals file. So the bots were not using the new halls and paths. But! If I delete the goals file it works perfectly. Interesting.
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