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If you want to make advertisement for your server, you should not forget the following data: - server name in the line for reference text - IP address - server rules? - URL to your server or use [servermonitor] » further information |
Wenn du Werbung für deinen Server machen willst, dann solltest du folgende Angaben nicht vergessen: - Servername in der Betreffzeile - IP-Adresse - Serverregeln? - URL zu deinem Server oder benutze [servermonitor] » weitere Informationen |
Si tu veux faire de la pube pour ton serveur, alors il faut pas oublier les points suivants: - Le nom du serveur dans la ligne du sujet - l'adresse IP - Les regles du serveur - URL vers ton serveur ou utilises le [servermonitor] » autres infos |
Servers out of ranking..., Ausgeschlossene Server aus dem SL-Ranking |
Apr 1 2007, 06:51 PM
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#151
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Corporal Group: Members Joined: 24-September 06 Member No.: 34375 |
ì noly wanted to say that my server FreakHeaven now changed g_damagexp to normal again and the server changed name LP*Heaven and the ip is 82.192.78.8:27970
so can u make it ranked again? |
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Apr 1 2007, 07:08 PM
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#152
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General of the Army Group: Members Joined: 8-August 04 From: Vienna, AT Member No.: 366 |
ZITAT(gary3890 @ Apr 1 2007, 07:51 PM) [snapback]38790[/snapback] ì noly wanted to say that my server FreakHeaven now changed g_damagexp to normal again and the server changed name LP*Heaven and the ip is 82.192.78.8:27970 so can u make it ranked again? I will look at this as soon as I'm home -------------------- |
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Apr 4 2007, 07:33 PM
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#153
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Corporal Group: Members Joined: 24-September 06 Member No.: 34375 |
still nothing
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Apr 4 2007, 10:22 PM
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#154
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General of the Army Group: Members Joined: 8-August 04 From: Vienna, AT Member No.: 366 |
ZITAT(gary3890 @ Apr 4 2007, 08:33 PM) [snapback]38943[/snapback] still nothing done - sorry for delay -------------------- |
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Apr 10 2007, 03:34 PM
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#155
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Support & Assistant_Chief_Translator Group: Management Joined: 4-August 05 From: Munich / Bavaria / Germany Member No.: 12333 |
@ETC Jay
Danke für Deine ICQ-Nachricht. Die beiden ETC-Server wurden wieder zurück ins Ranking genommen. Aber Jay, betrachte dies als letzte Chance. Wir haben nicht die Zeit permanent Deine Servereinstellungen für ein faires SL Ranking zu prüfen. Thanks for your ICQ-Message. The both ETC-Clan Server are back into ranking. But Jay, consider these as the last chance. We have not permanent the time to check your serversettings for a fair SL Ranking. Greetz Sony! ZITAT Back to Ranking:
2007-04-10ETc|Clan,XPSave,JayMod I 8SEC SPAWNTIME -> not fair xp-distribution (tuning reconfirmed) / sl.Sonyfan / 2007-08-10 2007-04-10ETc|Clan,XPSave,ETPubII 8SEC SPAWNTIME -> not fair xp-distribution (tuning reconfirmed) / sl.Sonyfan / 2007-08-10 -------------------- |
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Apr 10 2007, 03:38 PM
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#156
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Private Group: Members Joined: 10-April 07 Member No.: 50020 |
ups, jetzt hab ich es gelesen.. ich sach ihm ma bescheid..
ach ja..alias ETc|ruphus da bum This post has been edited by brubeaker: Apr 10 2007, 03:45 PM |
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Apr 11 2007, 05:04 PM
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#157
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Private Group: Members Joined: 20-October 06 Member No.: 36074 |
This is in reguards to the [FAG]Clan Pub XP Save being takeing out of rank.
Our XP system is basic settings, I think that looking at the numbers it might seam amped up. Cause we have a 60 slot server that stays full, Normaly 45 to 60 players. In turn that makes for some high xp per round. Let me know what you need, So we can get back on the Ranked list. |
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Apr 11 2007, 06:28 PM
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#158
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Private Group: Members Joined: 7-July 06 Member No.: 29673 |
QUOTE(sl.Proddi @ Jun 30 2006, 07:44 PM) [snapback]22743[/snapback] Servers out of ranking: [FAG] CLAN PUBLIC-XPSAVE -> extremely overtuned XP ratings and distribution / sl.Sonyfan / 2007-04-10 I have played on this server alot and I am an engineer. [FAG]Raizak is telling the truth. This is a 60 slot server but the XP rating is not extremely overtuned. The Chief_Software_Architect will realize there is a difference with this factor. How does the sl architecture account for these advances? A "getstatus" based system can not compare to a rcon or log parse system but the system can only be as good as it was designed to be. The variation of comparison for different factors can(should?) be up to the analysis system. there can be something like $Current_Player_Count and $Current_Player_Count_Multiplier together? and $Specific_Mod_Factor(\gamename) since it is different to compare mods and version scenerios under all the various conditions... team kill (\g_friendlyFire)? and is spawn kill allowed (no cvar)? and weapon restriction (\g_heavyWeaponRestriction but what weapons and how much related to player count and other current factors)? sl is in the best position to encourage servers to include an optional "sets sl_spawnkill 0|1" entry but it can not even matter if the sl architecture is not currently accounting for it... -so \sl_serverClass is out of the question. and $Current_Map_Factor since each map will offer a unique difference for engineer constructibles and fieldop artilleries and more and if you look to call something fair then Venice and Frostbite will need other comparison variables between them such as listed above and accounting for a map rating factor multiplier. players have been specifically exploiting the sl system from the beginning, while others do not even pay attention to it... -but no matter the system, there will still be those to exploit it. And even though the sl system is good there will still be people to say it is not good and even with future sl design updates they can(will) be negative about it. the [FAG] CLAN PUBLIC-XPSAVE server uses typical settings but it is outside of the current ability of the sl design to account for such a server scenerio in comparison with so many other scenerios, so it is easier to put the server out of ranking for now, but if fairness is the goal then how can this seem to be the goal. You can say this is a problem with the server, but it is not. There is only 1 flamethrower and 1 panzer per team, but sometimes there are 30 players on each team and spawnkill is allowed. If you can not work out some good solution with that [FAG] then maybe I can engineer some mathematical equation to help... -since the sl rates me at about 20,000 which is clearly not fair! cheers ps [FAG]Raizak check your clan sl donation status? |
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Apr 12 2007, 08:26 AM
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#159
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Private 1st Class Group: Members Joined: 16-July 05 From: Virginia, USA Member No.: 11294 |
I run the FAG pub-xpsave server and it is not "overtuned" - it seems to me that you are penalizing popular servers for arbitrary "perfect world guidelines" on how the game should be played - what's the point in even having a ranking system?
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Apr 14 2007, 12:09 AM
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#160
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Support & Assistant_Chief_Translator Group: Management Joined: 4-August 05 From: Munich / Bavaria / Germany Member No.: 12333 |
ZITAT([FAG]Raizak @ Apr 11 2007, 06:04 PM) [snapback]39282[/snapback] This is in reguards to the [FAG]Clan Pub XP Save being takeing out of rank. Our XP system is basic settings, I think that looking at the numbers it might seam amped up. Cause we have a 60 slot server that stays full, Normaly 45 to 60 players. In turn that makes for some high xp per round. Let me know what you need, So we can get back on the Ranked list. I check your server this weekend, ok?! And i let you know the settings for fair rating. -------------------- |
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Apr 14 2007, 12:42 AM
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#161
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Captain Group: Members Joined: 16-June 05 From: Entenhausen Member No.: 9788 |
ich wollt nur mal so neben bei sagen schaut euch euer Serverranking an 50 mann ueber der 20 marke alles super pros oder was macht euch doch net lächerlich stellts wieder auf norm und alles is gut.
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Apr 14 2007, 11:11 AM
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#162
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Lieutenant General Group: Members Joined: 24-September 05 From: Germany Member No.: 15079 |
ZITAT(Cyber_Knecht_Mana @ Apr 14 2007, 01:42 AM) [snapback]39408[/snapback] ich wollt nur mal so neben bei sagen schaut euch euer Serverranking an 50 mann ueber der 20 marke alles super pros oder was macht euch doch net lächerlich stellts wieder auf norm und alles is gut. genau da geb ich dir recht! schaut euch server an wie -=GER XP Save =- etc die sind garantiert modifiziert da hat jeder noob hohe ratings -------------------- |
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Apr 25 2007, 11:44 AM
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#163
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Private 1st Class Group: Members Joined: 16-July 05 From: Virginia, USA Member No.: 11294 |
QUOTE(Sonyfan @ FAG Forums @ 4/25/07, 01:58PM EDT) Hi! For back to SL Rating.... ->set Damage XP Level 50 Greetz Sony! set g_defaultSkills "0 0 0 0 0 0 0" set g_levels_battlesense "" set g_levels_covertops "" set g_levels_engineer "" set g_levels_fieldops "" set g_levels_lightweapons "" set g_levels_medic "" set g_levels_soldier "" set g_damageXP 0 That is from our config - thus we are running unmodified XP system, would appreciate ranking reenabled. Thanks! |
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Apr 25 2007, 02:54 PM
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#164
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Support & Assistant_Chief_Translator Group: Management Joined: 4-August 05 From: Munich / Bavaria / Germany Member No.: 12333 |
@ [FAG] Chris
Ok...FAG Server is reactivated for rating. Greetz Sony! -------------------- |
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Mar 29 2008, 07:57 PM
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#165
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Private Group: Members Joined: 18-January 08 Member No.: 65949 |
The server name is n00bersNo Reset XPSave #1
And server ranking is disabled so i need help for it. Can somebody put server again ranking and getting raiting thx. This post has been edited by Fle+cheR: Mar 29 2008, 09:38 PM |
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