iam working at the moment on the weaponscripts. My question is, where can i get all default values for all weapons?
This i found on nitmod forum but nitrox posted it only for 1 weapon.
QUELLTEXT
name "MP40" // Name of the weapon
damage 18 // Damage inflicted (see lower for headshots)
spread 400 // Bullets spread (higher = less accuracy)
coolRate 0 // Speed at which weapon cools after overheating
defaultStartingAmmo 30 // Ammount of ammo you spanw with
defaultStartingClip 30 // Ammout of ammo in the 1st clip you spawn with
fireDelayTime 100 // Delay before firing first round
maxammo 90 // Max ammo you can carry for this weapon
maxclip 30 // Max ammount of ammo in clip for this weapon
maxHeat 0 // Time it takes for this weapon to overheat
nextShotTime 150 // Delay between rounds
SpreadScaleAdd 15 // Ammout of spread to add
SpreadScaleAddRand 10 // Random ammout of spread to add to SpreadScaleAdd
recoilDuration 0 // Recoil duration
recoilYaw 0.0 // Distance left or right to move view from weapon firing
recoilPitch 0.0 // Distance up or down to move view from weapon firing
// limboKill // Add this parameter to enable : Players killed by this weapon are not reviveable
KillMessage "was killed by" // "<TARGET_NAME> <KillMessage> <ATTACKER_NAME> <KillMessage2>"
KillMessage2 "'s MP40" // "<TARGET_NAME> <KillMessage> <ATTACKER_NAME> <KillMessage2>"
selfKillMessage "killed himself" // Selfkill message
HeadshotWeapon yes // yes/no : Allow headshots from this weapon
GibbingWeapon no // yes/no : Allow this weapon to gib dead bodies
movementSpeedScale 0 // Speed reduction when player is holding this weapon
// noMidclipReload // Add this parameter to disable mid-clip reload
DistanceFalloff no // yes/no : Damage of this weapon is reduced by distance
HeadshotRatio 2.0 // Multiplier of damage by headshots inflicted with this weapon
minHeadshotDamage 50 // Minimum damage inflicted by headshots with this weapon
spreadRatio 0.6 // Ratio at which the spread is increased by moving/turning
velocity2spread no // yes/no : Moving around will cause this weapon to increase its spread
viewchange2spread no // yes/no : Turning around will cause this weapon to increase its spread
damage 18 // Damage inflicted (see lower for headshots)
spread 400 // Bullets spread (higher = less accuracy)
coolRate 0 // Speed at which weapon cools after overheating
defaultStartingAmmo 30 // Ammount of ammo you spanw with
defaultStartingClip 30 // Ammout of ammo in the 1st clip you spawn with
fireDelayTime 100 // Delay before firing first round
maxammo 90 // Max ammo you can carry for this weapon
maxclip 30 // Max ammount of ammo in clip for this weapon
maxHeat 0 // Time it takes for this weapon to overheat
nextShotTime 150 // Delay between rounds
SpreadScaleAdd 15 // Ammout of spread to add
SpreadScaleAddRand 10 // Random ammout of spread to add to SpreadScaleAdd
recoilDuration 0 // Recoil duration
recoilYaw 0.0 // Distance left or right to move view from weapon firing
recoilPitch 0.0 // Distance up or down to move view from weapon firing
// limboKill // Add this parameter to enable : Players killed by this weapon are not reviveable
KillMessage "was killed by" // "<TARGET_NAME> <KillMessage> <ATTACKER_NAME> <KillMessage2>"
KillMessage2 "'s MP40" // "<TARGET_NAME> <KillMessage> <ATTACKER_NAME> <KillMessage2>"
selfKillMessage "killed himself" // Selfkill message
HeadshotWeapon yes // yes/no : Allow headshots from this weapon
GibbingWeapon no // yes/no : Allow this weapon to gib dead bodies
movementSpeedScale 0 // Speed reduction when player is holding this weapon
// noMidclipReload // Add this parameter to disable mid-clip reload
DistanceFalloff no // yes/no : Damage of this weapon is reduced by distance
HeadshotRatio 2.0 // Multiplier of damage by headshots inflicted with this weapon
minHeadshotDamage 50 // Minimum damage inflicted by headshots with this weapon
spreadRatio 0.6 // Ratio at which the spread is increased by moving/turning
velocity2spread no // yes/no : Moving around will cause this weapon to increase its spread
viewchange2spread no // yes/no : Turning around will cause this weapon to increase its spread
links about weaponscripts i found:
How to´s:
http://etmods.net/forums/viewtopic.php?id=250
http://shitstorm.org/noquarter/wiki/index....eapon_Scripting
Values
thats the best link i found, but there are not all values http://shitstorm.org/noquarter/wiki/index....eapons_Overview