QUOTE (Wolf Enstein @ Sep 25 2018, 05:12 PM)
QUOTE (Teuthis @ Sep 24 2018, 08:11 PM)
You must have noticed in the video that you can't run and shoot.
I actually didn't notice that, Teuthis, I'll have to check the video again now .QUOTE (Teuthis @ Sep 24 2018, 08:11 PM)
I can't believe that from all those startup companies no one ever picked up what made ET so successful and brought this forward on another engine......at some point we need another engine....
I agree 100%, amigo. I think the "ET:Legacy" crew should release their next version update and then inform us that this will be their last backwards-compatible release and that they're moving to a new engine.You both think wrong.... to a certain extent. No different engine we need - new engine breaks current mods logic made ET what it is gamer face it today, a game of variety, dynamic core concept and build around achieving something than winning, contemporary games idea. We do need a sufficient anti-cheat and more flexible UI and improved upon server abilities. A slight enhanced build of idTech, maybe some open source engine based on it, might work out the kinks of original tech used. Anything else pure waste of time, if not actively made by fans, say team at ETLegacy. Newer games are eSports focused, you simply can't have 2 communities united into one and pretend a good/balanced game serving 2 generations of players. No.
Competitive players: play wahtever else you like.
Oldskool players: let us have our game, our time. We love being tactical in heart.
More so ET Legacy won't change engines. Only 5-something devs doing it, they aren't the capacity of id Software/Splash Damage/Nerve Software (original WolfET/RTCW makers), a lot of work still to do to have important features into ETL, even that is hard to do when everyone is adding bugreports daily.