QUOTE (dP. @ Mar 10 2008, 12:52 PM)
i think u mean this cvar seta cg_announcer "0"
this should mute the annoying voice :>
and this other cmd is exactly seta com_hunkMegs "128"
also seta com_soundmegs "64"
seta com_zonemegs "128"
I knew the announcer cmd, but that only disables the "fight" sound at the beginning of the map.
Things like com_zonemegs, I can change it in console, but he doesn't actually change it, because it always stays "latched", even when I add it in the etded.exe!
greetz