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Matéos
Hello,

When I get new map on servers, I play it alone to see all objectives to do. But this times my server don't want to start. I get "Unpure PK3" errors, and when I open console I see "BIG Info string length exceeded", and after map launching (Spawn defined etc). I use originals CFGs files, and I get this with all mods.

What's wrong ?

Thanks.
NHLfan
you have to remove some "sets" commands from your config
ETc|Jay
iam sure that happens only at 2.55
Krauersaut
It depends more on the use of unactual mods.

QUOTE
when using g_serverInfo flags 1, 2, 4, or 8 the server will populate
the relevant cvars with "." characters to their maximum length
initially. This will prevent "Info string length exceeded" crashes
from occurring mid-game if the admin has added too many 'sets'
cvars to support the g_serverInfo flag. (The crash will instead
happen when the server starts.)
Matéos
CITATION(Krauersaut @ Jan 5 2009, 12:09 AM) *
It depends more on the use of unactual mods.

CITATION
when using g_serverInfo flags 1, 2, 4, or 8 the server will populate
the relevant cvars with "." characters to their maximum length
initially. This will prevent "Info string length exceeded" crashes
from occurring mid-game if the admin has added too many 'sets'
cvars to support the g_serverInfo flag. (The crash will instead
happen when the server starts.)



1st : You mean in server.cfg ? What sets I have to delete ?
2nd : I have 2.60b version.
3rd : I have the most update version of mods (NoQuarter 1.2.3 etc...), and I have this bug with ETmain too. What I have to do ?

I'm sorry, I just know how modify CFG, no create or delete a line...

Thnaks for help.
Krauersaut
(NHLfan): Aren't "sets" always optionally?
Matéos
And so ... ?
Krauersaut
QUOTE (Matéos @ Jan 8 2009, 06:37 PM) *
And so ... ?


You've got too much "sets". Delete some or delete all.
Matéos
CITATION(Krauersaut @ Jan 8 2009, 07:41 PM) *
CITATION(Matéos @ Jan 8 2009, 06:37 PM) *
And so ... ?


You've got too much "sets". Delete some or delete all.


Yeah... Done and always this problem. I reset the default objectivecycle.cfg and delete some sets in server.cfg, and always BIG Info string lenght exceeded writed in console.

I delete all CFG files ?
Krauersaut
QUOTE (Matéos @ Jan 10 2009, 07:02 PM) *
QUOTE (Krauersaut @ Jan 8 2009, 07:41 PM) *
QUOTE (Matéos @ Jan 8 2009, 06:37 PM) *
And so ... ?


You've got too much "sets". Delete some or delete all.


Yeah... Done and always this problem. I reset the default objectivecycle.cfg and delete some sets in server.cfg, and always BIG Info string lenght exceeded writed in console.

I delete all CFG files ?


Post or PM me your server.cfg. Don't forget to remove the passwords first.
Matéos
set dedicated "2" // 1: dedicated server for lan 2: dedicated server for internet
// set net_ip "" // set to override the default IP ET uses
// set net_port "27960" // set to override the default port ET uses

// MOTD ETC

set sv_hostname "Mateos Map Testing's Server" // name of server here
set server_motd0 " ^NEnemy Territory ^7MOTD " // message in right corner of join screen here
set server_motd1 ""
set server_motd2 ""

// MISC SETTINGS

set g_heavyWeaponRestriction "100"
set g_antilag "1"
set g_altStopwatchMode "0"
set g_autofireteams "1"
set g_complaintlimit "6"
set g_ipcomplaintlimit "3"
set g_fastres "0"
set g_friendlyFire "1"
//set g_gametype "4" // Game type should be set from map rotation script
set g_minGameClients "8"
set g_maxlives "0"
set g_alliedmaxlives "0"
set g_axismaxlives "0"
set g_teamforcebalance "1"
set g_noTeamSwitching "0"
set g_voiceChatsAllowed "4"
set g_doWarmup "0"
set g_warmup "30"
set g_spectatorInactivity "0"
set sv_floodProtect "1"
set sv_allowDownload "1"
set sv_pure "1"
set sv_minping "0"
set sv_maxping "0"
set match_latejoin "1"
set match_minplayers "0"
set match_mutespecs "0"
set match_readypercent "100"
set match_timeoutcount "0"
set match_warmupDamage "1"
set team_maxplayers "6"
set team_nocontrols "1"
set pmove_fixed "0"
set pmove_msec "8"

// VOTING

set g_allowVote "1"
set vote_limit "5"
set vote_percent "50"
set vote_allow_comp "0"
set vote_allow_gametype "0"
set vote_allow_kick "0"
set vote_allow_map "1"
set vote_allow_matchreset "1"
set vote_allow_mutespecs "0"
set vote_allow_nextmap "1"
set vote_allow_pub "1"
set vote_allow_referee "0"
set vote_allow_shuffleteams "1"
set vote_allow_swapteams "1"
set vote_allow_friendlyfire "1"
set vote_allow_timelimit "0"
set vote_allow_warmupdamage "1"
set vote_allow_antilag "0"
set vote_allow_balancedteams "0"
set vote_allow_muting "0"

// PUNKBUSTER

// sv_punkbuster is a readonly variable. Use +set sv_punkbuster on command line or use the command pb_sv_enable in the console
//pb_sv_enable

// LOGGING

set g_log "etserver.log" // Game logging
set g_logsync 0
set logfile 0 // Console logging ( 1: enable 2: enable and sync )

// MAP ROTATION

exec objectivecycle.cfg // Objective mode

// WATCHDOG

// in case the game dies with an ERR_DROP
// or any situation leading to server running with no map
//set com_watchdog 10 // defaults 60
set com_watchdog_cmd "exec campaigncycle.cfg" // defaults to quit
macbeth
QUOTE (Matéos @ Jan 11 2009, 04:33 PM) *
set dedicated "2" // 1: dedicated server for lan 2: dedicated server for internet
// set net_ip "" // set to override the default IP ET uses
// set net_port "27960" // set to override the default port ET uses

// MOTD ETC

set sv_hostname "Mateos Map Testing's Server" // name of server here
set server_motd0 " ^NEnemy Territory ^7MOTD " // message in right corner of join screen here
set server_motd1 ""
set server_motd2 ""

// MISC SETTINGS

set g_heavyWeaponRestriction "100"
set g_antilag "1"
set g_altStopwatchMode "0"
set g_autofireteams "1"
set g_complaintlimit "6"
set g_ipcomplaintlimit "3"
set g_fastres "0"
set g_friendlyFire "1"
//set g_gametype "4" // Game type should be set from map rotation script
set g_minGameClients "8"
set g_maxlives "0"
set g_alliedmaxlives "0"
set g_axismaxlives "0"
set g_teamforcebalance "1"
set g_noTeamSwitching "0"
set g_voiceChatsAllowed "4"
set g_doWarmup "0"
set g_warmup "30"
set g_spectatorInactivity "0"
set sv_floodProtect "1"
set sv_allowDownload "1"
set sv_pure "1"
set sv_minping "0"
set sv_maxping "0"
set match_latejoin "1"
set match_minplayers "0"
set match_mutespecs "0"
set match_readypercent "100"
set match_timeoutcount "0"
set match_warmupDamage "1"
set team_maxplayers "6"
set team_nocontrols "1"
set pmove_fixed "0"
set pmove_msec "8"

// VOTING

set g_allowVote "1"
set vote_limit "5"
set vote_percent "50"
set vote_allow_comp "0"
set vote_allow_gametype "0"
set vote_allow_kick "0"
set vote_allow_map "1"
set vote_allow_matchreset "1"
set vote_allow_mutespecs "0"
set vote_allow_nextmap "1"
set vote_allow_pub "1"
set vote_allow_referee "0"
set vote_allow_shuffleteams "1"
set vote_allow_swapteams "1"
set vote_allow_friendlyfire "1"
set vote_allow_timelimit "0"
set vote_allow_warmupdamage "1"
set vote_allow_antilag "0"
set vote_allow_balancedteams "0"
set vote_allow_muting "0"

// PUNKBUSTER

// sv_punkbuster is a readonly variable. Use +set sv_punkbuster on command line or use the command pb_sv_enable in the console
//pb_sv_enable

// LOGGING

set g_log "etserver.log" // Game logging
set g_logsync 0
set logfile 0 // Console logging ( 1: enable 2: enable and sync )

// MAP ROTATION

exec objectivecycle.cfg // Objective mode

// WATCHDOG

// in case the game dies with an ERR_DROP
// or any situation leading to server running with no map
//set com_watchdog 10 // defaults 60
set com_watchdog_cmd "exec campaigncycle.cfg" // defaults to quit

just had this problems today I added 3 more sets lines

sets .Admin "*WF*Mcbeth"
sets .Clan "Way For Fun"
sets .Email "mac_beth@hotmail.fr"
sets .Host "http://dediserverhosting.com/"
sets .Location "NewYork"
sets .URL "http://www.wf-gaming.net"
sets .INFO "Sexy Girls, Free Beer!"
sets .NAME "Way For Fun XP Save No Bots"
sets .XFIRE "bethymcbeth"


so server crashed the first times and I deleted the 3 lines added today
the previous lines we have them since years and we never crashed
and strange cuz after many hours we crashed again same w/o the lines anymore and to fix had to do a full server restart ...
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