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> Rules / Regeln

- no copy 'n paste, only your own words (quoting is possible)
- please write in English which sounds sense (orthography should be recognizable)
- no rumours, no clan-news (except larger events)
- always with list of reference/originator
- please create compact news, 4-10 lines, colors, bold and cursive fontype is allowed

(*) We decide finally which news will be published or not. Not published news remains here only if it is acceptable.
- kein Copy&Paste, nur eigene Worte (Zitat möglich)
- bitte vernünftiges Deutsch mit erkennbarer Rechtschreibung ;)
- keine Gerüchte, keine Clannews (ausgenommen größere Veranstaltungen)
- immer mit Quellen- oder Urheberangabe
- bitte kompakte News, 4-10 Zeilen, Farbe, fett, kursiv möglich

(*) Wir entscheiden letztlich, welche News veröffentlicht wird und welche nicht. Nicht veröffentlichte News bleiben hier in diesem Forum bestehen, es sei denn sie sind für uns inakzeptabel.
- pas de copier coller, vos propres mots (citations possible)
- lisible et sans fautes ;)
- pas de "on dit", pa de news des clans (sauf les grandes manifs)
- toujours citer les sources
- essaies de faire compact, 4 - 10 lignes, couleur, gras possible

(*) On decide a la fin, laquelle des news va etre publie und laquelle non. News non publies restent dans ce forum, sauf si elle est inacceptable!
 
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> waypoints request
macbeth
post Mar 2 2019, 11:15 AM
Post #1


Group Icon Colonel

Group: Management

Joined: 12-February 11
From: France
Member No.: 97334



@ wolfie when you will have the times can you have a look to these botfiles please

https://enemyterritory-stuff.net/files/file...ly_b3-botfiles/


// Who When What
//------------------------------------------------------------------------------------------
// Qiki 22 June 2013 Initial Script, waypoints and navigation
// Native12 06.01.2014 Ready to test
// Native12 18.01.2014 Fixed some bugs, minor changes in script
// Native12 19.01.2014 Fixed stuckages
//
// maker@bigsighstudios.com - 6 June 2018 - converted for fa_italy_b1 (map mod by #Smiley)

just didnt add it in script
so the allieds bots are a lil strange for the way they use spanking.gif


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Wolf Enstein
post Mar 2 2019, 03:02 PM
Post #2


Group Icon General of the Army

Group: Management

Joined: 5-August 05
From: Scotland
Member No.: 12398



I've downloaded them, Kate, I'll test them and let you know what I think zwink.gif .


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Wolf Enstein
post Mar 4 2019, 10:47 PM
Post #3


Group Icon General of the Army

Group: Management

Joined: 5-August 05
From: Scotland
Member No.: 12398



Those botfiles won't even load for me, Kate:



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Wolf Enstein
post Mar 5 2019, 04:54 PM
Post #4


Group Icon General of the Army

Group: Management

Joined: 5-August 05
From: Scotland
Member No.: 12398



QUOTE (Wolf Enstein @ Mar 4 2019, 11:47 PM) *
Those botfiles won't even load for me, Kate:



...because I uploaded the wrong map in conjunction with the botfiles whistling.gif . Anyway, moving on .... rolleye.gif ... I've taken a look at the botfiles for the "beta 3" version, Kate, I can see a few problems.

The waypoints seem to be from another version of the map, with new additions made to them. There's nothing wrong with doing that, however, you have to check that the waypoints all match the terrain of the new map version, or your bots can experience difficulties:




Waypoints placed on fences that no longer exist in this version:






Also, the ".gm" file is broken:





That's the reason why the Allied bots that you saw won't really do much, in respects to map goals.


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macbeth
post Mar 5 2019, 05:27 PM
Post #5


Group Icon Colonel

Group: Management

Joined: 12-February 11
From: France
Member No.: 97334



yes the botfiles storie:

// Who When What
//------------------------------------------------------------------------------------------
// Qiki 22 June 2013 Initial Script, waypoints and navigation
// Native12 06.01.2014 Ready to test
// Native12 18.01.2014 Fixed some bugs, minor changes in script
// Native12 19.01.2014 Fixed stuckages
//
// maker@bigsighstudios.com - 6 June 2018 - converted for fa_italy_b1 (map mod by #Smiley)


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