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> The Scripte-Thread, Wer von euch hat welche?
[COP] Wer?
post Jan 9 2005, 07:36 PM
Post #1


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Group: Members

Joined: 29-July 04
From: Österreich
Member No.: 305



Hier mal ein Scripte Thread , wer welche hat kann sie hier mal posten.

Eins gleich mal vorneweg SPAM wird in diesem Thread AUSNAMSLOS GELÖSCHT!!

Eigentlich will ich meine ja gar nicht posten sonst werde ich wieder als Cheat0r beschimpft.

Ich bin natürlich auch ein Copy&Paste Typ und verweise Dankend an die Seite wo ich meine Scripte bekam:
www.only4noob.de Big Thanx to M3ff3n

Eins meiner liebsten Scripte ist das Netzwerk-Script mit dem ich die Maxpackets verstellen kann:

ZITAT
// ---------------------------------------------------------------------
// toggle netzwerk (cl_maxpackets)
// ---------------------------------------------------------------------

bind x  "vstr tog_netzwerk"
set tog_netzwerk  "vstr tog_netzwerk_1"
set tog_netzwerk_1 "set cl_maxpackets 30; echo ^0[^7cl_maxpackets^0: ^7"^130^7"^0];set tog_netzwerk vstr tog_netzwerk_2"
set tog_netzwerk_2 "set cl_maxpackets 60; echo ^0[^7cl_maxpackets^0: ^7"^160^7"^0];set tog_netzwerk vstr tog_netzwerk_3"
set tog_netzwerk_3 "set cl_maxpackets 76; echo ^0[^7cl_maxpackets^0: ^7"^176^7"^0];set tog_netzwerk vstr tog_netzwerk_4"
set tog_netzwerk_4 "set cl_maxpackets 100; echo ^0[^7cl_maxpackets^0: ^7"^1100^7"^0];set tog_netzwerk vstr tog_netzwerk_1"

// ---------------------------------------------------------------------
// Erklärung
// ---------------------------------------------------------------------

// Anzahl Tasten: 1
//
// Funktion: Beim drücken der Taste "x" wird zwischen den Werten
// cl_maxpackets "30", "60", "76" und "100" gewechselt.
// Eine Änderung kann sich positiv auf den Ping auswirken.
//
// Maximum: cl_maxpackets "100"


--------------------
"Und was machen wir heute Brain?"
"Das was wir jeden Tag machen, die Weltherrschaft an uns reissen"
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[COP] WER? <--STATS-->sL.Wer?
Friends>~<[COP]>~<Gemüse
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sl.BulletZ
post Aug 8 2005, 03:23 PM
Post #2


Group Icon French_Specialist

Group: Members

Joined: 29-December 04
From: sunshine :)
Member No.: 2550



here is an example to show you how you can make your cfg file on your own
you can do it with a simple texteditor and save the file as :
autexec.cfg and you must put it in your Etmain folder
if you mess something up just type in console
/exec etconfig
and it puts all the settings back like when game is newly installed

ici un example de script pour donner une idee comment faire
il faut le faire avec un editeur texte et enregistrer sous
autoexec.cfg et le mettre dans le dossier etmain
si quelquechose foire, tapes juste
/exec etconfig
dans la console dans le jeu et tout les commandes revient comme a l'origine

to put colors in your nick use Nick colors from enemy territory.com
create your name and copy it in the line seta name between the ""
the shown example gives you WolfPlayer

pour mettre des couleurs dans le nick utilise Nick colors de enemy territory.com,
cree ton nick et copy le resultat dans la ligne seta name entre les "" ,
l'example montre donne WolfPlayer


CODE

seta name "^1Wolf^3Player"

unbindall
bind TAB "+scores"                                
bind ENTER "+activate"                            
bind ESCAPE "togglemenu"                      
bind SPACE "openlimbomenu"                  
bind kp_minus "mapzoomout"              
bind g "+mapexpand"                            
bind m "mvactivate"                              
bind t "messagemode2                          
bind v "mp_quickmessage"                    
bind y "messagemode"                        
bind PAUSE "+topshots"                      
bind UPARROW "+forward"                  
bind DOWNARROW "+back"                  
bind LEFTARROW "+moveleft"            
bind RIGHTARROW "+moveright"          
bind ALT "+stats"
bind CTRL "+zoom"
bind SHIFT "+sprint"
bind INS "weaponbank 5"                      
bind DEL "weaponbank 3"
bind PGDN "weaponbank 4"
bind PGUP "weaponbank 7"
bind HOME "weaponbank 6"
bind END "weaponbank 2"
bind F1 "vote yes"
bind F2 "vote no"
bind KP_PGDN "mp_fireteamadmin"
bind KP_END "+movedown"
bind KP_DOWNARROW "+prone"
bind KP_INS "+moveup"
bind MOUSE1 "+attack"
bind MOUSE2 "weapalt"
bind MOUSE3 "+reload"
bind MWHEELDOWN "weapprev"
bind MWHEELUP "weapnext"


bind pause "kill"
bind backspace "ready"
bind / "vsay_team EnemyDisguised"
bind \ "vsay_team NeedEngineer"
bind = "vsay_team ReinforceDefense"
bind - "vsay_team ReinforceOffense"
bind ] "vsay_team FTCallArtillery"  
bind [ "vsay_team FTCallAirStrike"
bind kp_del "say something"
bind kp_enter "say here you can put a text to say"
bind kp_slash "say_team ^P OHHH NOOOO"
bind 0 "vsay_team followme"
bind 1 "vsay_team escortvehicle"
bind 2 "vsay_team commanddeclined"
bind 3 "vsay_team commandacknowledged"
bind 4 "vsay enemyweak"
bind 5 "vsay_team ftdeploylandmines"
bind 6 "vsay_team clearmines"
bind 7 "vsay_team ftprovidesnipercover"
bind 8 "vsay_team holdfire"
bind 9 "vsay_team fireinthehole"
bind a "vsay welcome"
bind b "vsay goodgame"
bind c "vsay_team repairvehicle"
bind d "vsay greatshot"
bind e "vsay_team clearmines"
bind f "vsay move"
bind h "vsay_team destroyvehicle"
bind i "vsay_team ftattack"
bind j "wm_sayplayerclass"
bind k "vsay oops"
bind l "vsay_team ftcoverme"
bind n "vsay sorry"
bind o "vsay_team ftreviveme"
bind p "vsay_team fthealme"
bind q "vsay hi"
bind r "vsay_team whereto"
bind s "vsay letsgo"
bind u "vsay_team ftresupplyme"
bind w "vsay bye"
bind x "vsay_team pathcleared"
bind z "vsay_team needammo"
bind F3 "vsay_team onoffense"
bind F4 "vsay_team ondefense"
bind F5 "vsay_team incoming"
bind F6 "vsay_team disarmdynamite"
bind F7 "vsay_team ftconstructobjective"
bind F8 "vsay_team ftdestroyobjective"
bind F9 "vsay affirmative"
bind F10 "vsay negative"
bind F11 "vsay cheer"
bind F12 "vsay thanks"
bind * "autoscreenshot"


there is a useful program who shows you which buttons are binded whit which command, free buttons and errors in the configfile
Download QBind Free Edition Beta 0.90
********************************************************************

after that we go to the cvar settings
you can create your own HERE
it is well explained
be careful to stay into punkbuster limits or you get kicked
just create your own and paste in autoexec.cfg

apres ca on a les cvar reglages
ca sert a ameliorer la fluidite du jeu
vous pouvez faire le votre ICI
ce tres bien explique et apres juste copier le resulat dans autoexec.cfg
attention de rester dans les limites de punkbuster sinon kick!!

********************************************************************

next is an example to make your own crosshair
this example is a very small green dot

apres on fait notre viseur
celui la par example est un petit point vert

CODE
seta cg_ColorLocations "1"
seta cg_CrosshairColor "green"
seta cg_CrosshairNames "8x8"
seta cg_CrosshairNamesLeft "0"
seta cg_crosshairTeamInfo "0"
seta cg_crosshairPulse "0"
seta cg_crosshairSize "40"
seta cg_drawCrosshair "5"


********************************************************************

here is an example to set up your screenresolution
just change screensize to yours

ici un example pour regler la resolution ecran
il faut juste remplacer la taille par la tienne

QUOTE
set r_mode -1
set r_customwidth 1280
set r_customheight 1024
set r_fullscreen 1


********************************************************************

and last but not least a class script
it needs seven keys
in this example all binds are on numpad
to change it just edit your binds
it shows you your selection on screen and when you confirm it shows a message to your teammates "spawn as fieldops" as example
just copy it in your autoecex.cfg

7 select between axis and allies you must make a choice first or it wont work
8 is soldat you can select all different weapons
push 1 time you get mg42 2 times you get mortar etc......
9 is engineer push 1 for mp40 , 2 for lancegrenade
4 is fieldops
5 is medic
6 is covert 1 for sten 2 for
+ confirmation

et en dernier le classes script
ce pour changer de classe sans retourner au menu limbo
les selection s'affichent sur l'ecran et apres confirmation ce me un message a la team "spawn as medic" par example
on a besoin de 7 touches pour ca
dans mon example j'utilises les touches du numpad
mais vous pouvez changer ca dans les binds en question
pis copier dans autoexec.cfg

7 pour selectionner axe ou allies
on est oblige de choisir au debut sinon ca marche pas
8 soldat su tu appuis une fois t'as l'mg42 , 2 fois le mortier etc....
9 engineer 1fois pour mp40 2 fois pour lancegrenades
4 field ops
5 medic
6 cov ops
+ confirmation

CODE

// KlassenScript
// coded by GOD*Leviathan #god*

// Binds

bind kp_home "vstr teamtoggle"     // Wechsel Axis <=> Allies
bind kp_uparrow "echo Noch keine Seite ausgewaehlt (kp_home)"  // Später Soldat
bind kp_pgup "echo Noch keine Seite ausgewaehlt (kp_home)"  // Später Engineer
bind kp_leftarrow "echo Noch keine Seite ausgewaehlt (kp_home)"  // Später Field Ops
bind kp_5 "echo Noch keine Seite ausgewaehlt (kp_home)"  // Später Medic
bind kp_rightarrow "echo Noch keine Seite ausgewaehlt (kp_home)"  // Später Covert Ops
bind kp_plus "vstr confirm"      // Klassenwechsel im Teamsay ausgeben und Klasse wechseln

// ====================================================================================

// Axis Cycle

// Soldat
set SOLDIER_r "vstr SOLD_r_1"
set SOLD_r_1 "set SOLDIER_r vstr SOLD_r_2;set change_class team r 0 31; vstr def_SOLD_r; echo Soldat @ MG42"
set SOLD_r_2 "set SOLDIER_r vstr SOLD_r_3;set change_class team r 0 5;  vstr def_SOLD_r; echo Soldat @ Panzer"
set SOLD_r_3 "set SOLDIER_r vstr SOLD_r_4;set change_class team r 0 6;  vstr def_SOLD_r; echo Soldat @ Flammer"
set SOLD_r_4 "set SOLDIER_r vstr SOLD_r_1;set change_class team r 0 35; vstr def_SOLD_r; echo Soldat @ Moerser"
set res_SOLD_r "set ENGIE_r vstr ENG_r_1; set COVERTOPS_r vstr COV_r_1"
set def_SOLD_r "set confirm_selection say_team ^qI Spawn Soldat; vstr res_SOLD_r"

// Medic
set MEDIC_r "set confirm_selection say_team ^qMedic ^2with ^sMP40; vstr res_MEDIC_r;set change_class team r 1 3; echo Medic @ MP40"
set res_MEDIC_r "set SOLDIER_r vstr SOLD_r_1; set ENGIE_r vstr ENG_r_1; set COVERTOPS_r vstr COV_r_1"

// Engineer
set ENGIE_r "vstr ENG_r_1"
set ENG_r_1 "set ENGIE_r vstr ENG_r_2;set change_class team r 2 3;  vstr def_ENG_r; echo Ingenieur @ MP40"
set ENG_r_2 "set ENGIE_r vstr ENG_r_1;set change_class team r 2 23; vstr def_ENG_r; echo Ingenieur @ Karabiner 98"
set res_ENG_r "set SOLDIER_R vstr SOLD_r_1; set COVERTOPS_r vstr COV_r_1"
set def_ENG_r "set confirm_selection say_team ^qIngenieur ^2with ^sMP40; vstr res_ENG_r"

// Field Ops
set FIELDOPS_r "set confirm_selection say_team ^qField Op ^2with ^sMP40; vstr res_FIELD_r;set change_class team r 3 3; echo Field Op @ MP40"
set res_FIELD_r "set SOLDIER_r vstr SOLD_r_1; set ENGIE_r vstr ENG_r_1; set COVERTOPS_r vstr COV_r_1"

// Covert Ops
set COVERTOPS_r "vstr COV_r_1"
set COV_r_1 "set COVERTOPS_r vstr COV_r_2;set change_class team r 4 10; vstr def_COV_r; echo Covert Op @ Sten"
set COV_r_2 "set COVERTOPS_r vstr COV_r_3;set change_class team r 4 32; vstr def_COV_r; echo Covert Op @ K43"
set COV_r_3 "set COVERTOPS_r vstr COV_r_1;set change_class team r 4 33; vstr def_COV_r; echo Covert Op @ FG42"
set res_COV_r "set SOLDIER_r vstr SOLD_r_1; set ENGIE_r vstr ENG_r_1"
set def_COV_r "set confirm_selection say_team ^qSpawn as Covert Op; vstr res_COV_r"

// ====================================================================================

// Allies Cycle

// Soldat
set SOLDIER_b "vstr SOLD_b_1"
set SOLD_b_1 "set SOLDIER_b vstr SOLD_b_2;set change_class team b 0 31; vstr def_SOLD_b; echo Soldat @ MG42"
set SOLD_b_2 "set SOLDIER_b vstr SOLD_b_3;set change_class team b 0 5;  vstr def_SOLD_b; echo Soldat @ Panzer"
set SOLD_b_3 "set SOLDIER_b vstr SOLD_b_4;set change_class team b 0 6;  vstr def_SOLD_b; echo Soldat @ Flammer"
set SOLD_b_4 "set SOLDIER_b vstr SOLD_b_1;set change_class team b 0 35; vstr def_SOLD_b; echo Soldat @ Moerser"
set res_SOLD_b "set ENGIE_b vstr ENG_b_1; set COVERTOPS_b vstr COV_b_1"
set def_SOLD_b "set confirm_selection say_team ^qSpawn as a Soldat;  vstr res_SOLD_b"

// Medic
set MEDIC_b "set confirm_selection say_team ^qMedic ^2with ^sThompson; vstr res_MEDIC_b;set change_class team b 1 8; echo Medic @ Thompson"
set res_MEDIC_b "set SOLDIER_b vstr SOLD_b_1; set ENGIE_b vstr ENG_b_1; set COVERTOPS_b vstr COV_b_1"

// Engineer
set ENGIE_b "vstr ENG_b_1"
set ENG_b_1 "set ENGIE_b vstr ENG_b_2;set change_class team b 2 8;  vstr def_ENG_b; echo Ingenieur @ Thompson"
set ENG_b_2 "set ENGIE_b vstr ENG_b_1;set change_class team b 2 24; vstr def_ENG_b; echo Ingenieur @ M1 Gerand"
set res_ENG_b "set SOLDIER_b vstr SOLD_b_1; set COVERTOPS_b vstr COV_b_1"
set def_ENG_b "set confirm_selection say_team ^qIngenieur ^2with ^sThompson; vstr res_ENG_b"

// Field Ops
set FIELDOPS_b "set confirm_selection say_team ^qField Op ^2with ^sThompson; vstr res_FIELD_b;set change_class team b 3 8; echo Field Op @ Thompson"
set res_FIELD_b "set SOLDIER_b vstr SOLD_b_1; set ENGIE_b vstr ENG_b_1; set COVERTOPS_b vstr COV_b_1"

// Covert Ops
set COVERTOPS_b "vstr COV_b_1"
set COV_b_1 "set COVERTOPS_b vstr COV_b_2;set change_class team b 4 10; vstr def_COV_b; echo Covert Op @ Sten"
set COV_b_2 "set COVERTOPS_b vstr COV_b_3;set change_class team b 4 32; vstr def_COV_b; echo Covert Op @ M1 Garand"
set COV_b_3 "set COVERTOPS_b vstr COV_b_1;set change_class team b 4 33; vstr def_COV_b; echo Covert Op @ FG42"
set res_COV_b "set SOLDIER_b vstr SOLD_b_1; set ENGIE_b vstr ENG_b_1"
set def_COV_b "set confirm_selection say_team ^qSpawn as a Covert Op; vstr res_COV_b"

// ====================================================================================

// SideSwitch

set teamtoggle "vstr toggle_Axis"
set toggle_Axis   "set teamtoggle vstr toggle_Allies; vstr bind_Axis; set confirm_selection echo ^7Choose Axis or Allies Side first; echo  ^8Spawn ^9as^7 AXIS"
set toggle_Allies "set teamtoggle vstr toggle_Axis; vstr bind_Allies; set confirm_selection echo ^7Choose Axis or Allies Side first; echo ^8Spawn ^9as^7 ALLIIES"
set bind_Axis   "vstr reset_r; bind kp_uparrow vstr SOLDIER_r; bind kp_5 vstr MEDIC_r; bind kp_pgup vstr ENGIE_r; bind kp_leftarrow vstr FIELDOPS_r; bind kp_rightarrow vstr COVERTOPS_r"
set bind_Allies "vstr reset_b; bind kp_uparrow vstr SOLDIER_b; bind kp_5 vstr MEDIC_b; bind kp_pgup vstr ENGIE_b; bind kp_leftarrow vstr FIELDOPS_b; bind kp_rightarrow vstr COVERTOPS_b"
set reset_r "set SOLDIER_r vstr SOLD_r_1; set ENGIE_r vstr ENG_r_1; set COVERTOPS_r vstr COV_r_1"
set reset_b "set SOLDIER_b vstr SOLD_b_1; set ENGIE_b vstr ENG_b_1; set COVERTOPS_b vstr COV_b_1"

// ====================================================================================

// ConfirmSwitch

set confirm "vstr change_class; vstr confirm_selection"
set confirm_selection "echo ^7Noch keine Seite ausgewaehlt!!!"
set change_class "echo ^7Fehler in der Benutzung!!!"


--------------------
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Posts in this topic
- [COP] Wer?   The Scripte-Thread   Jan 9 2005, 07:36 PM
- - [COP] Wer?   Mein Klassenwahl-Script mit den wichtigsten Auswah...   Jan 9 2005, 07:38 PM
- - [COP] Wer?   Mein Fadenkreuz: QUOTE //crosshair seta cg_drawC...   Jan 9 2005, 07:40 PM
- - [COP] Wer?   Und mein 0wn3r Sensy-Script: QUOTE //Attack set...   Jan 9 2005, 07:41 PM
- - [COP] Wer?   Hier noch meine > autoexec_fieldops.cfg < di...   Jan 9 2005, 07:47 PM
- - [COP] Wer?   Und ein Regen-Schnee Script, mit dem ich je nach b...   Jan 9 2005, 07:52 PM
- - sl.BulletZ   hier ist mein fadenkreuz , ein kleiner grüner pun...   Jan 9 2005, 11:08 PM
- - sl.BulletZ   hier der klassenswitch QUOTE //klassen // ======...   Jan 9 2005, 11:10 PM
- - sl.BulletZ   hier ist der togglescript für das sichtfeld norma...   Jan 9 2005, 11:21 PM
- - sl.BulletZ   fix vom ET resolution reset bug QUOTE set r_mode...   Jan 9 2005, 11:26 PM
- - sl.BulletZ   demo record mit F12 QUOTE // allow demo recordin...   Jan 9 2005, 11:28 PM
- - [COP] Wer?   Ein Frames-Toggle Script: QUOTE // --------------...   Jan 10 2005, 07:28 PM
- - [COP] Wer?   QUOTE // -----------------------------------------...   Jan 10 2005, 07:29 PM
- - [COP] Wer?   QUOTE // -----------------------------------------...   Jan 10 2005, 07:31 PM
- - [COP] Wer?   QUOTE //------------------------------------...   Jan 10 2005, 07:53 PM
- - [COP] Wer?   QUOTE // -----------------------------------------...   Jan 10 2005, 08:00 PM
- - SLK32   // ============================================ //...   May 17 2005, 07:09 PM
- - |>B<|SickOne   QUOTE (SLK32 @ May 17 2005, 07:09 PM) // =========...   May 17 2005, 08:20 PM
- - Ragnar_40k   Looks like my jump script. And yes, you can jump f...   May 17 2005, 08:27 PM
- - terrorkommando   // // ET Pro Spawntimer // bind INS timerset 15 ...   May 28 2005, 01:34 PM
- - Ragnar_40k   QUOTE (terrorkommando @ May 28 2005, 01:34 PM...   May 28 2005, 02:44 PM
- - REDMERCURY   Nice little script, hides any given weapon only wh...   Jun 12 2005, 10:26 AM
- - REDMERCURY   Simple Ammo > MG > Ammo toggle... CODE //F...   Jun 12 2005, 10:30 AM
- - sl.BulletZ   here is an example to show you how you can make yo...   Aug 8 2005, 03:23 PM
- - Conspiracy   Nice.   Oct 18 2005, 07:19 PM
- - Tessaiga.exilica   Ich hab eine frage? Ich will eine Video zu ET mach...   Nov 2 2005, 12:01 AM
- - Ragnar_40k   /cg_draw2D 0   Nov 2 2005, 01:17 AM
- - *The Godfather*   hey guys i want to have a bind that if i reload th...   Nov 13 2005, 02:13 PM
- - *The Godfather*   can some1 make me a reload bind i mean that i i re...   Nov 13 2005, 02:26 PM
- - sl.BulletZ   here is your bind replace mouse3 with the key you ...   Nov 13 2005, 04:53 PM
|- - =GK= Bl!tz   This binding is wiked i could use this for everyth...   Sep 5 2006, 03:10 PM
- - [FQRF]LongLife   QUOTE (BulletZ @ Nov 13 2005, 04:53 PM)here i...   Nov 14 2005, 09:41 AM
- - sl.BulletZ   RE: The Scripte-Thread   Nov 14 2005, 01:51 PM
- - sui generis   hehe nice i'maybe gonna use it also ich ...   Nov 14 2005, 03:15 PM
- - sl.BulletZ   ich kannte das nicht aber nach einer minute google...   Nov 14 2005, 05:48 PM
- - sui generis   Danke BulletZ ich hatte es nicht gefunden   Nov 15 2005, 05:11 PM
- - SpectreCode   QUOTE ([FQRF)LongLife,Nov 14 2005, 09:41 AM]Q...   Nov 15 2005, 06:58 PM
- - ekxtreme   i search 4 sth that let the ammo 30/30 turn into r...   Nov 21 2005, 02:29 AM
- - SLK32   // // Volume-Script // bind "A" "vs...   Dec 17 2005, 03:35 PM
- - SLK32   //spawn point selection // set spawnzero "se...   Dec 17 2005, 03:39 PM
- - -|FG|-TinCanMan   But if you bind MOUSE3 to say 'please wait, re...   Jan 7 2006, 03:19 PM
- - mercenary   hello guys, i'd like to have a bind that says ...   Feb 27 2006, 07:03 PM
- - .OnlyMe   ... when i do that reload bind there comes ^p...pl...   Feb 28 2006, 07:03 AM
- - Maffiosa   THis is the good bind:D i have maked self":D ...   Apr 12 2006, 09:36 AM
- - Ragnar_40k   QUOTE(.OnlyMe @ Feb 28 2006, 08:03 AM) 18...   Apr 12 2006, 10:30 AM
- - micka   vraiment bien expliquer bulletz je te tire mon ch...   Apr 13 2006, 12:10 PM
- - [VEG] Reminder   Hi there, could anyone help me with some scripts? ...   May 17 2006, 08:13 PM
|- - Druid   QUOTE Reminder' date='May 17 2006, 09:13 P...   May 22 2006, 02:42 PM
- - mogliet   QUOTE /bind vsay_team "DisguisedEnemy" E...   May 22 2006, 02:37 PM
- - -=TF=-RENE   Hi all, Did some searching on forums and googled ...   May 24 2006, 11:36 AM
- - TrigHap   I want to bind a script to alter my fov (for those...   Jun 5 2006, 08:14 AM
- - Ragnar_40k   CODEset shoot_dn "cg_fov 90; +attack" set ...   Jun 5 2006, 10:20 AM
- - [VEG] Reminder   I got the"bind /bind mouse5 kill" right ...   Jun 11 2006, 10:29 PM
- - GHOsT Of R33PER   wasnt there an akimbo lunger script where wen u go...   Jun 12 2006, 12:41 PM
- - Ragnar_40k   QUOTE(GHOsT Of R33PER @ Jun 12 2006, 01:4...   Jun 12 2006, 12:57 PM
- - [VEG] Reminder   Hi there, when I was on a serv I saw someone dropp...   Jul 5 2006, 12:40 AM
- - dP.   hier sin paar also 2 nette scribbtzz für huso...   Jul 21 2006, 04:43 PM
- - SixMaJine   QUOTE(ekxtreme @ Nov 21 2005, 03:29 AM) 1...   Jul 21 2006, 06:05 PM
- - Sn0ball   Sweet <3   Jul 23 2006, 01:42 PM
- - MarneusCalgar   If i want to change my predefined messages ( v **)...   Aug 10 2006, 07:31 PM
- - Ragnar_40k   QUOTE(MarneusCalgar @ Aug 10 2006, 08:31 ...   Aug 10 2006, 08:16 PM
|- - MarneusCalgar   CITATION(Ragnar_40k @ Aug 10 2006, 09:16 ...   Aug 10 2006, 11:01 PM
- - Ragnar_40k   QUOTE(MarneusCalgar @ Aug 11 2006, 12:01 ...   Sep 5 2006, 04:34 PM
|- - Bimmer   sorry mistake   Oct 21 2006, 01:39 AM
|- - Fritzerssss   hallo ,ich wollt mal fragen weches script richitg ...   Oct 29 2006, 10:05 PM
|- - -IronMonkey-   QUOTE(Fritzerssss @ Oct 29 2006, 10:05 PM...   Oct 29 2006, 10:13 PM
|- - Fritzerssss   can someone give me ??? a bind from mouse1 for fov...   Oct 30 2006, 12:43 PM
|- - Eradicated   QUOTE(Fritzerssss @ Oct 30 2006, 11:43 AM...   Nov 7 2006, 09:17 AM
- - tekarit   QUOTELongLife' date='Nov 14 2005, 11:41 AM...   Sep 5 2006, 06:53 PM
- - NHLfan   Jetzt muss ich auch mal eine Frage stellen, die mi...   Sep 26 2006, 12:22 PM
|- - Fritzerssss   ZITAT(NHLfan @ Sep 26 2006, 01:22 PM) 266...   Sep 26 2006, 12:37 PM
- - E_BABA   lege dir deine autoexec doch einfach auf eine tast...   Sep 27 2006, 05:02 AM
- - NHLfan   Und wie soll ich das machen? bind X exec autoexec....   Sep 27 2006, 09:37 AM
|- - [FQRF]LongLife   ZITAT(NHLfan @ Sep 27 2006, 10:37 AM) 266...   Sep 27 2006, 01:04 PM
- - sl.Proddi   ich habe auch selbiges problem. ich kann sogar sag...   Sep 27 2006, 01:44 PM
|- - [FQRF]LongLife   Satan was man nicht alles finden kann wenn man ric...   Sep 27 2006, 02:46 PM
- - NHLfan   Nein, ich meine nicht ETPro's autoexec (ich be...   Sep 27 2006, 10:41 PM
- - P0S!Xkonform   Hallo, ja die autoexec.cfg ist ein bisschen komisc...   Sep 27 2006, 11:40 PM
- - M!LLeRT!Me   Die werden bei jedem ET-Start automatisch ausgefü...   Sep 28 2006, 02:53 PM
- - GoJu!ce   if i want to say something to my ft, what do i hav...   Nov 6 2006, 10:17 PM
|- - -IronMonkey-   QUOTE(GoJu!ce @ Nov 6 2006, 10:17 PM)...   Nov 7 2006, 02:36 AM
- - dope_dude_yo   QUOTE(mercenary @ Feb 27 2006, 11:03 AM) ...   Nov 18 2006, 11:11 PM
- - Milic   when iam tip v57 wundebar how i can that be in col...   Nov 20 2006, 12:30 PM
|- - Eradicated   QUOTE(Milic @ Nov 20 2006, 11:30 AM) 3040...   Nov 21 2006, 05:28 PM
- - Milic   omg thx! aha i know that now! thx for your...   Nov 21 2006, 07:29 PM
- - Eradicated   No problem   Nov 21 2006, 09:22 PM
- - Milic   hmmmm!iam write in concola /bind x vsay oops ^...   Nov 21 2006, 09:41 PM
|- - Eradicated   QUOTE(Milic @ Nov 21 2006, 08:41 PM) 3050...   Nov 21 2006, 09:44 PM
- - Milic   ok ok ok!aha i think now understand! SORRY...   Nov 21 2006, 09:46 PM
- - -IronMonkey-   I posted it in the past but it look that U need it...   Nov 24 2006, 12:55 PM
- - Milic   but thank you! THERE IS ALL! THX GREETZ ...   Nov 24 2006, 01:24 PM
- - BoeserPirat   hoi ich hab hier irgendwo mal ein namenswechselsc...   Nov 24 2006, 06:03 PM
- - SixMaJine   @Kugelgraphit: Ähm ich meine: das passiert wah...   Nov 24 2006, 06:05 PM
- - BoeserPirat   nö, spiel ja eigentlich nur aufm amt .. hab geste...   Nov 24 2006, 08:25 PM
- - *Terror*   I like the > bind MOUSE3 "+reload; say_tea...   Nov 24 2006, 09:51 PM
- - Milic   mouse 2 sprint!! thats verry good scripts ...   Nov 25 2006, 11:40 PM
- - BoeserPirat   ich hab immernoch das gleiche problem .. muss bei ...   Dec 5 2006, 06:23 PM
- - SixMaJine   QUOTE(BoeserPirat @ Dec 5 2006, 08:23 PM)...   Dec 5 2006, 08:52 PM
- - BoeserPirat   es verschwindet einfach aus der cfg .. nur das ...   Dec 5 2006, 09:38 PM
- - =ALPHA=TWO=NOD=   also ich habe nur eine "say" datei die i...   Dec 5 2006, 11:59 PM
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