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[MAP] Capuzzo Airport Final is released! |
Apr 25 2015, 11:48 PM
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#1
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Corporal Group: Members Joined: 22-April 15 Member No.: 461405 |
Hello!
I can finally say it is here!! Capuzzo Airport Final version is released! Link to the Official release thread: http://forums.warchest.com/showthread.php/...o-Airport-Final! Thank you to everyone who was there! This post has been edited by Sage: Apr 25 2015, 11:50 PM |
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May 1 2015, 01:55 AM
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#2
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Corporal Group: Members Joined: 2-January 15 Member No.: 454233 |
Hello,
Thanks for completing the map, i've been testing it and the FPS improvement is really good :) To complete this awesome map, for those who run omnibot in their server at some point, they would notice since b3 or b4 the bots started to go back to barrier 2 once tank has passed it.I started from beta1 waypoint/script (because I didn't see someone bothered to fix the stuckages) and modified the waypoints, fixing spawn exits, CP area and the new obstacles put in this final version, so bots don't get stuck. The problem that bots didn't want to play once they past barrier #2 was because the announcements changed at all in mapscript, so the actions weren't triggered and bots got lost. I attach the three files here, hope it's useful for someone else besides me, and thanks to the map creator and whoever did the waypoints / script to this map all was much easier for me today thanks to both Install: Put these three files inside /omni-bot/et/nav in your server. This post has been edited by lolroy: May 1 2015, 02:02 AM
Attached File(s)
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