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Jun 15 2017, 03:32 PM
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#1
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![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 |
The new "Call of Duty WWII" has created a modern version of our "Wolfenstein: Enemy Territory" gameplay and they've made a very good job of it too.
Here's the actual in-game footage, from a "Wolfenstein" perspective, posted by the one and only Yo$hik from our "RtCW" community. What you will see 1] Attack and capture the command post so you can spawn there. 2] Build the 2-part bridge, (just like Wolf: ET Fueldump), get your tank across it. 3] Escort the tank to the Axis ammo supply. 4] Attack the supply depot, breaching either of the two depot gates, plant dynamite and destroy it. (the Axis troops can rebuild the gates, check the footage of the left-hand side gate at the 6:35 mark) 5] Escort the tank to the 88 Flak Cannons and destroy them. Screenshots: Capture the Command Post: ![]() Construction Unit for the MG42 ![]() Build the Bridge: ![]() Build the bridge 2 ![]() Attack the Supply Depot: ![]() Destroy the Supply Depot: ![]() Escort the Tank to the 88 Flak Cannons: ![]() Destroy the 88 Flak Cannons: ![]() In this video the Allied attack fails: In this video the Allies win The only thing I never saw included were landmines, but I can't say for sure that they're not actually in the game, we'll have to wait and see -------------------- ![]() |
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Jun 15 2017, 05:05 PM
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#2
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![]() Group: Members Joined: 6-July 14 From: Goldrush Member No.: 438751 |
It just made what, copy the unique game-style WolfET is over CoD MP base and just about that. Equals on zero development by those devs. Dunno about product you smoked so much.
There is, like, an infinite amount of little ideas that would complement a true WolfET legacy successor, none I see a big-budget studio handle doing so. This post has been edited by N3rwitZ: Jun 15 2017, 05:09 PM -------------------- ![]() |
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Wolf Enstein Wolfenstein: Enemy Territory Remade Jun 15 2017, 03:32 PM
Wolf Enstein Well, we can all agree to disagree, N3rwitZ bro. T... Jun 15 2017, 05:32 PM
N3rwitZ Interestingly things you see don't necessarily... Jun 15 2017, 10:16 PM
seareall dont know why non of the game devs are working on ... Jun 26 2017, 01:42 PM
Wolf Enstein QUOTE (seareall @ Jun 26 2017, 03:42 PM) ... Jun 26 2017, 01:57 PM
N3rwitZ Probable reason: hard to work on something driven ... Jun 26 2017, 06:11 PM
Teuthis Ohh my goodness, for christ sake, this looks stunn... Jul 1 2017, 06:02 AM
Wolf Enstein These are all the questions that we're asking ... Jul 1 2017, 02:08 PM
Teuthis QUOTE (Wolf Enstein @ Jul 1 2017, 03:08 P... Jul 1 2017, 05:45 PM
Teuthis Did some internet search, previous COD editing too... Jul 2 2017, 07:28 AM
Wolf Enstein Very interesting, Teuthis, thanks for sharing your... Jul 2 2017, 07:36 PM![]() ![]() |
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