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(*) On decide a la fin, laquelle des news va etre publie und laquelle non. News non publies restent dans ce forum, sauf si elle est inacceptable!
> Wolfenstein: Enemy Territory Remade
Wolf Enstein
post Jun 15 2017, 03:32 PM
Post #1


Group Icon General of the Army

Group: Management

Joined: 5-August 05
From: Scotland
Member No.: 12398



The new "Call of Duty WWII" has created a modern version of our "Wolfenstein: Enemy Territory" gameplay and they've made a very good job of it too.

Here's the actual in-game footage, from a "Wolfenstein" perspective, posted by the one and only Yo$hik from our "RtCW" community.

What you will see coffeenews.gif :


1] Attack and capture the command post so you can spawn there.

2] Build the 2-part bridge, (just like Wolf: ET Fueldump), get your tank across it.

3] Escort the tank to the Axis ammo supply.

4] Attack the supply depot, breaching either of the two depot gates, plant dynamite and destroy it. (the Axis troops can rebuild the gates, check the footage of the left-hand side gate at the 6:35 mark)

5] Escort the tank to the 88 Flak Cannons and destroy them.


Screenshots:

Capture the Command Post:


Construction Unit for the MG42


Build the Bridge:


Build the bridge 2


Attack the Supply Depot:


Destroy the Supply Depot:


Escort the Tank to the 88 Flak Cannons:


Destroy the 88 Flak Cannons:



In this video the Allied attack fails:


In this video the Allies win



The only thing I never saw included were landmines, but I can't say for sure that they're not actually in the game, we'll have to wait and see grin.gif . After 14 years of waiting, our game, "Wolfenstein: Enemy Territory", has finally been remade.


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Teuthis
post Jul 1 2017, 06:02 AM
Post #2


Group Icon Staff Sergeant

Group: Members

Joined: 12-August 14
Member No.: 439171



Ohh my goodness, for christ sake, this looks stunning. I agree with Wolf Enstein, this is as close to ET as we could have hoped for. Are there voice commands? Which engine, UE4? This seems the future. I hope itˋs customizable. Being on the unreal engine would be good too. If it'snot UE4, is there a level designer tool free of charge available? Any notes from the editors on assetts, mods, tools to mod and map? After so many years, this seems what we need guys. Are there new characters or just the ones from ET?
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Wolf Enstein
post Jul 1 2017, 02:08 PM
Post #3


Group Icon General of the Army

Group: Management

Joined: 5-August 05
From: Scotland
Member No.: 12398



These are all the questions that we're asking too, Teuthis. If there are no level-design tools, no customisable game servers for Clans and modding allowed, then we are not interested.

The engine they're using, as far as we know, is this one coffeenews.gif :
http://callofduty.wikia.com/wiki/IW_Engine


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