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![]() - please write in English which sounds sense (orthography should be recognizable) - no rumours, no clan-news (except larger events) - always with list of reference/originator - please create compact news, 4-10 lines, colors, bold and cursive fontype is allowed (*) We decide finally which news will be published or not. Not published news remains here only if it is acceptable. |
![]() - bitte vernünftiges Deutsch mit erkennbarer Rechtschreibung ;) - keine Gerüchte, keine Clannews (ausgenommen größere Veranstaltungen) - immer mit Quellen- oder Urheberangabe - bitte kompakte News, 4-10 Zeilen, Farbe, fett, kursiv möglich (*) Wir entscheiden letztlich, welche News veröffentlicht wird und welche nicht. Nicht veröffentlichte News bleiben hier in diesem Forum bestehen, es sei denn sie sind für uns inakzeptabel. |
![]() - lisible et sans fautes ;) - pas de "on dit", pa de news des clans (sauf les grandes manifs) - toujours citer les sources - essaies de faire compact, 4 - 10 lignes, couleur, gras possible (*) On decide a la fin, laquelle des news va etre publie und laquelle non. News non publies restent dans ce forum, sauf si elle est inacceptable! |
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#1
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![]() ![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 ![]() |
The new "Call of Duty WWII" has created a modern version of our "Wolfenstein: Enemy Territory" gameplay and they've made a very good job of it too.
Here's the actual in-game footage, from a "Wolfenstein" perspective, posted by the one and only Yo$hik from our "RtCW" community. What you will see ![]() 1] Attack and capture the command post so you can spawn there. 2] Build the 2-part bridge, (just like Wolf: ET Fueldump), get your tank across it. 3] Escort the tank to the Axis ammo supply. 4] Attack the supply depot, breaching either of the two depot gates, plant dynamite and destroy it. (the Axis troops can rebuild the gates, check the footage of the left-hand side gate at the 6:35 mark) 5] Escort the tank to the 88 Flak Cannons and destroy them. Screenshots: Capture the Command Post: ![]() Construction Unit for the MG42 ![]() Build the Bridge: ![]() Build the bridge 2 ![]() Attack the Supply Depot: ![]() Destroy the Supply Depot: ![]() Escort the Tank to the 88 Flak Cannons: ![]() Destroy the 88 Flak Cannons: ![]() In this video the Allied attack fails: In this video the Allies win The only thing I never saw included were landmines, but I can't say for sure that they're not actually in the game, we'll have to wait and see ![]() -------------------- ![]() |
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#2
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![]() Group: Members Joined: 12-August 14 Member No.: 439171 ![]() |
Did some internet search, previous COD editing tools are very very similar to the GTK radiant, so mapping seems similar as for ET (assuming the editor for this game is the same as for previous COD versions). Putfall is that scripting seems to be c++, which is the same as for ETQW and which is very different to our good old ET. But all I heard is that c++ scripting is easier to learn as the old scripting we are so familiar with.
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#3
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![]() ![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 ![]() |
Very interesting, Teuthis, thanks for sharing your research. Let's hope that we get more official information about these things in the near future.
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Lo-Fi Version | Time is now: 4th July 2025 - 01:28 PM |