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> Vanguard: Normandy 1944, World War 2 FPS
Wolf Enstein
post Sep 22 2018, 12:00 AM
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Vanguard: Normandy 1944



In "Vanguard: Normandy 1944" players fight to survive in hardcore multiplayer combat for historic D-Day objectives on real battlefields.

It’s June 6th 1944 and the Allied Invasion of Europe has begun. Storm the Normandy coast as the revered British Commandos, take and hold crucial objectives as the elite 6th Airborne, or hold the line as the fierce German Wehrmacht in this tactical multiplayer squad-based shooter.





Join the "Vanguard: Normandy 1944" Kickstarter for as little as £10: Vanguard: Normandy 1944 Kickstarter


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N3rwitZ
post Sep 25 2018, 10:55 PM
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Hate to say it to anyone who thinks a game could take inspiration from WolfET: you can't be inspired by just looks. Inspiration in vidyagames different to other kinds of inspiration from media; if one has a resembling element to other, inspiration isn't there but a simulated effort to drive further more players in a way of seeking attention. Inspiration comes, imo, when you have the basic concept and add a intriguing, never done before feature that fits well that concept so the overall gameplay integrity is still there. Professional AAA+ developers don't think that far, cause it holds no revenue for them. What's most common = most popular.

Imo.


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Wolf Enstein
post Sep 26 2018, 03:50 PM
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QUOTE (N3rwitZ @ Sep 26 2018, 12:55 AM) *
Hate to say it to anyone who thinks a game could take inspiration from WolfET: you can't be inspired by just looks....



We know that, N3rwitZ mate, but wouldn't it be superb to have the gameplay of "Wolf: ET" combined with all the graphical "eye candy" of today's modern games? As Teuthis said already, why this hasn't been done by now is very surprising.

The closest we've got to it is, ironically, contained in that piece of garbage known as "Call of Duty WW2". This is the ONLY good feature of this release, it's called "War" mode:





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N3rwitZ
post Sep 26 2018, 04:25 PM
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QUOTE (Wolf Enstein @ Sep 26 2018, 05:50 PM) *
We know that, N3rwitZ mate, but wouldn't it be superb to have the gameplay of "Wolf: ET" combined with all the graphical "eye candy" of today's modern games?


Majority of gamers will agree, I don't. That makes for a demanding game, higher graphics come at a cost; combined with lags, we have nothing short of a shitshow. Have to be some crazy about WolfET professional devs to kick start such a huge project funded by themselves - investors aren't good for anything else making money.

QUOTE (Wolf Enstein @ Sep 26 2018, 05:50 PM) *
As Teuthis said already, why this hasn't been done by now is very surprising.


↓↓↓↓↓

QUOTE (N3rwitZ @ Sep 26 2018, 12:55 AM) *
Most common = most popular.


This post has been edited by N3rwitZ: Sep 26 2018, 04:27 PM


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