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TJMod 1.0.2 Released, MODS |
Apr 13 2009, 11:25 PM
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Corporal Group: Members Joined: 14-June 06 From: Norway Member No.: 28506 |
TJMod 1.0.2 is released, download it here:
http://www.trickjump.me/dl/download.php?TJ...TJMod-1_0_2.zip Official TJMod 2.60b Server: 78.159.96.61:27510 Official TJMod 2.55 Server: 193.238.85.146:27220 TJMod is a new Trickjumping Mod for Wolfenstein: Enemy Territory. It's based on etmain, and it includes a lot of bugfixes and enhancements. All aimed towards making a mod to give an optimal trickjumping experience. Read more about all this and more at the official home of TJMod: http://www.Trickjump.me Some key features: - save / load function which removes your speed when you load. - Instant spawn. There IS no spawntime! - Ability to show keypresses. Will show the keys pressed by the person you spectate, and it also has multiple keysets. Configurable on client-side and will work in any demos recorded with TJMod. (Tj_drawkeys) - Cgaz hud to show (near) perfect strafing angles. (Only works with forwards fullbeat at the moment) - Score table which shows the pmove_fixed and FPS settings of all players. - Unlimited adrenaline. - Permanent Nofatigue, with client-side toggle to turn it on or off (tj_nofatigue) - Server-side ability to disable all ending of maps (sets unlimited timelimit and disables wm_endround) - Hardcoded ws and callvote exploit fixes. - Speedometer (tj_drawspeed) - Clock (tj_drawclock) - Custom mapscript support, inlcuding a fixed script for nejijump5_b5. - Very easy to set up, all server-side settings are prefixed with TJG_ and all client-side with TJ_. Type tj_ and then press tab in the console to list all settings, same with tjg_ (if you're on local server). - Server-side setting to enable /god and /noclip without enabling sv_cheats. (tjg_noclip and tjg_god) - Open source! - More features, ideas and fixes coming pretty much every day! The mod is created and actively under development by me (Dinius), Setup, and Zero. |
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