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#1
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![]() ![]() Group: Members Joined: 16-August 06 Member No.: 31930 ![]() |
![]() ![]() ======================================================= Story: The Allies must blast their way through the Grotli tunnel and bring the gold back home. ======================================================= Objectives: Allied: Primary Objectives: 1] Destroy the main gate. 2] Destroy the tank gate and steal the tank. 3] Escort the tank to the Axis base. 4] Destroy the tank barriers. 5] Destroy the vault door. 6] Grab the gold and bring it to the Allied base. Secondary Objectives: 7] Once inside the Grotli tunnel, capture the forward spawn point. 8] Destroy the side entrance. Axis: Primary Objectives: 1] Protect the main gate. 2] Protect the tank gate and don't let them steal the tank. 3] Don't let the tank go to the Axis base. 4] Don't let the Allies destroy the tank barriers. 5] Don't let the Allies destroy the vault door. 6] Protect the gold. Secondary Objectives: 7] Don't let them use the forward spawn point inside the Grotli tunnel. 8] Protect the side entrance. ======================================================= ![]() ![]() ![]() ![]() ![]() ![]() ======================================================= ![]() ![]() Grotli final with waypoints: -> www.bunker4fun.com/maps ======================================================= Updates in Beta 8: - When the tank is at the end of the route, it will blow up the Axis door. - Removed Allied Base spawns when the tank is outside and will be accessible for Axis. - Removed unnecessary doors. - Deleted over a hundred entities. - Fixed trap lever. - Bigger spawnpoints. - Allies can use the side entrance when the tank is inside the Axis Base. - Added background mountains. - Removed rain sound. - Added details and retexture some stuff. ======================================================= Updates in Beta 7: - Added a waterfall where you can go to. - Added a extra exit at Allies spawn. - Added a disco where you can control sound, light and smoke. - Fixed steal doors. - Fixed rain inside. - Fixed fire place. - The tap can be set on and off. - Wider tunnel passage in part B. - Retexture some stuff. - Added details. - Little fixes. ======================================================= Updates in Beta 6: - Plane crashes when the Allies win the game. - Added Allied vault in the command map. - Fixed trick planting at the tank barrier. - Added a extra tank barrier. - Side entrance can be destroyed with satchel. - Vault room door moved to the back. - Pulsing red light when the vault door is destroyed. - Added lights in undergroud tunnel. - Added stars and moon lower to the horizon. - Landmine protection at Allied base exit. - Added a TB-303 and TR-606. - A lot of cleaning behind the walls. - Improved bot waypoints/goals. ======================================================= Updates in Beta 5: - Added a wall in the second part of the map. - Added underground tunnel (open when the tank enter the axis base). - Allies can use the side entrance. - Side entrance protection is active before the tank enter the axis base and when obj is taken. - Landmine protection near every small exit. - Weather change at some point. - Added details. - Basic background hill's (less tris). - Some lower quality texture. - Removed mirror and camera monitor. - Better FPS at some places. - Lower hunkmegs. - Smaller file size. - Some little bugs fixed. ======================================================= Updates in Beta 4: - Added some missing voice. - Thicker vault room door. - Vault room door starts built. - Tank barrier starts built. - Alarm little bit louder. - Changed the objective icon above the head to a gold crate. - Vault front will be removed when the tank entered the Axis base. - Changed some texture's. - Added some details and removed some other. - Added a extra trap. - Hunkmegs optimized. - +4 min timebonus when the tank entered the Axis base. ======================================================= Updates in beta 3: - Fixed landmine bug from beta2. - Remake plane script and sound. - Fixed stuckage on the tank at the end of the route. - Added Axis door near ammocabinet. - Planes flying over when Allies win. - Moved Axis exit for beter FPS. - Disabled smoke when tank is damaged. - Some more little things. ======================================================= Updates in Beta 2: - If the vault door is destroyed and rebuilt, allies can also use the satchel. - After the main gate there is a secret route to the flag. - Allies base little bigger. - Axis can go behind the gate at the Allies base. - Allies has a own vault to bring the gold to. - Moved spawnpoints more to the back. - Edited the green doors. - Planes flying over. - Can go a little more over the hill in part B of the map. - Tunnel connected in part B of the map. - Allies cvops can use the door in the tunnel part B. - Hidding place near door in part A, for allies to sneak in. - Added some hot meals, medpacks and mp40 to pickup. - Tank control waypoint fixed. - Added some trucks with headlights on. - Fixed window vieuw in secret room. - Doors to barrier bit moved to outside. - Added camera screen near the door to the barrier. - Trap added. - Tank starts behind a gate to give Axis more chance to build the barrier. - And some more... This post has been edited by |>B<|o-0._.0-o: Feb 11 2024, 06:29 PM |
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#2
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![]() ![]() Group: Members Joined: 19-September 07 From: South of France xDDDDD Member No.: 59683 ![]() |
Yeahh thanks a lot ! Pictures seem nice !
Download in progress ... xD V55 This post has been edited by $mart: Apr 17 2023, 12:11 PM -------------------- |
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#3
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![]() ![]() Group: Members Joined: 16-August 06 Member No.: 31930 ![]() |
*edit, see first post
This post has been edited by |>B<|o-0._.0-o: Jun 15 2023, 10:47 PM |
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#4
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![]() ![]() Group: Members Joined: 16-August 06 Member No.: 31930 ![]() |
New version added, enjoy :)
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#5
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![]() ![]() Group: Members Joined: 19-September 07 From: South of France xDDDDD Member No.: 59683 ![]() |
Thanks for your hard work, the "hunkmegs error" I had in b3 is resolved, congratulations +++
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#6
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![]() Group: Management Joined: 12-February 11 From: France Member No.: 97334 ![]() |
Thanks for your hard work, the "hunkmegs error" I had in b3 is resolved, congratulations +++ seems a good map but still hunkmegs error with version b4 when u try to make screenshots i always test new maps with hunkmegs at 56 first still new faces around so is better to dont have hunkmegs issues thanks if you can fix ![]() -------------------- |
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#7
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![]() ![]() Group: Members Joined: 19-September 07 From: South of France xDDDDD Member No.: 59683 ![]() |
Thanks for your hard work, the "hunkmegs error" I had in b3 is resolved, congratulations +++ seems a good map but still hunkmegs error with version b4 when u try to make screenshots i always test new maps with hunkmegs at 56 first still new faces around so is better to dont have hunkmegs issues thanks if you can fix ![]() Hello macbeth What command do you use to make screenshots, I've never used ? -------------------- |
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#8
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![]() Private Group: Members Joined: 8-June 08 Member No.: 72628 ![]() |
Hello smart,
ingame with button "F11" you can make screenshots and will find them -in this case- into"enemy territory" in the nq file --> screenshots I'm ![]() super work ![]() |
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#9
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![]() ![]() Group: Members Joined: 16-August 06 Member No.: 31930 ![]() |
Thanks for the info.
Beta 4 has the same hunkmegs as the original map oasis. So I wonder what the real problem is. It seems to happen on every map if you have hunkmegs 56. Very soon there will be a new version with lower hunkmegs and more updates. This post has been edited by |>B<|o-0._.0-o: Jun 6 2023, 06:03 PM |
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#10
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![]() ![]() Group: Members Joined: 19-September 07 From: South of France xDDDDD Member No.: 59683 ![]() |
Hello smart, ingame with button "F11" you can make screenshots and will find them -in this case- into"enemy territory" in the nq file --> screenshots I'm ![]() super work ![]() thanks Angel -------------------- |
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#11
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![]() Group: Management Joined: 12-February 11 From: France Member No.: 97334 ![]() |
Thanks for the info. Beta 4 has the same hunkmegs as the original map oasis. So I wonder what the real problem is. It seems to happen on every map if you have hunkmegs 56. Very soon there will be a new version with lower hunkmegs and more updates. not for every map hopefully and i asked mappers i know if they have ideas about this problem waiting for a map update ![]() -------------------- |
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#12
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![]() ![]() Group: Members Joined: 16-August 06 Member No.: 31930 ![]() |
new version added, see first post.
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#13
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![]() ![]() Group: Members Joined: 16-August 06 Member No.: 31930 ![]() |
Beta 6 added, probably the last beta version before the final.
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#14
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![]() ![]() Group: Members Joined: 16-August 06 Member No.: 31930 ![]() |
Beta 7 released, read first post. enjoy
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#15
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![]() Group: Management Joined: 12-February 11 From: France Member No.: 97334 ![]() |
Beta 7 released, read first post. enjoy good and fun map we are playing it ![]() thanks -------------------- |
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Lo-Fi Version | Time is now: 16th February 2025 - 08:08 PM |