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#1
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![]() Group: Members Joined: 22-April 15 Member No.: 461405 ![]() |
Hello!
I can finally say it is here!! Capuzzo Airport Final version is released! Link to the Official release thread: http://forums.warchest.com/showthread.php/...o-Airport-Final! Thank you to everyone who was there! ![]() ![]() ![]() ![]() ![]() This post has been edited by Sage: Apr 25 2015, 11:50 PM |
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#2
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![]() ![]() Group: Members Joined: 15-February 12 From: FRANCE Member No.: 131459 ![]() |
Thanks for your hard work since any years and thanks too for sharing this great new !
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#3
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![]() ![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 ![]() |
Superb as always, Sage. Many thanks to you and Pegazus for all your hard work and dedication, it's very much appreciated
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#4
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![]() Group: Members Joined: 11-February 07 Member No.: 45951 ![]() |
We loaded this up last night and will be putting it through the wringer tonight @ etforever.com
Thanks for your hard work on finalizing this great map! This post has been edited by FlyingdutchmaN: Apr 29 2015, 06:46 PM |
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#5
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![]() Group: Members Joined: 2-January 15 Member No.: 454233 ![]() |
Hello,
Thanks for completing the map, i've been testing it and the FPS improvement is really good :) To complete this awesome map, for those who run omnibot in their server at some point, they would notice since b3 or b4 the bots started to go back to barrier 2 once tank has passed it.I started from beta1 waypoint/script (because I didn't see someone bothered to fix the stuckages) and modified the waypoints, fixing spawn exits, CP area and the new obstacles put in this final version, so bots don't get stuck. The problem that bots didn't want to play once they past barrier #2 was because the announcements changed at all in mapscript, so the actions weren't triggered and bots got lost. I attach the three files here, hope it's useful for someone else besides me, and thanks to the map creator and whoever did the waypoints / script to this map all was much easier for me today thanks to both ![]() Install: Put these three files inside /omni-bot/et/nav in your server. This post has been edited by lolroy: May 1 2015, 02:02 AM
Attached File(s)
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#6
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![]() ![]() Group: Management Joined: 5-August 05 From: Scotland Member No.: 12398 ![]() |
Thanks a lot, Roy, just what we were looking for
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#7
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![]() Group: Members Joined: 22-April 15 Member No.: 461405 ![]() |
Thanks a lot for the waypoints, lolroy! :)
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#8
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![]() ![]() Group: Members Joined: 15-February 12 From: FRANCE Member No.: 131459 ![]() |
Thx lolroy !!
It would be good to add the wp in the archive Winrar of the map , AIO... I say it for making the life easier for the next guys :) -------------------- |
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#9
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![]() Group: Members Joined: 22-April 15 Member No.: 461405 ![]() |
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#10
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![]() Group: Members Joined: 2-January 15 Member No.: 454233 ![]() |
I also posted them at omnibot forums, I hope they add them to their svn :)
I just Google "omnivot svn" and navigate trough it, check the map name and. Download/install :) |
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#11
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![]() ![]() Group: Members Joined: 15-February 12 From: FRANCE Member No.: 131459 ![]() |
Hi,
Thanks to -SSF- Sage and Pegazus for this final version , it is just a masterpiece !! ![]() -------------------- |
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Lo-Fi Version | Time is now: 28th August 2024 - 12:37 AM |