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> Weaponscripts Parameters/values
ETc|Jay
post Sep 14 2016, 12:54 PM
Post #1


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Joined: 21-November 05
From: etclan.de:27960
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Hi,

iam working at the moment on the weaponscripts. My question is, where can i get all default values for all weapons?

This i found on nitmod forum but nitrox posted it only for 1 weapon.

QUELLTEXT
        name "MP40"                    // Name of the weapon
        damage 18                    // Damage inflicted (see lower for headshots)
        spread 400                    // Bullets spread (higher = less accuracy)
        coolRate 0                        // Speed at which weapon cools after overheating
        defaultStartingAmmo 30            // Ammount of ammo you spanw with
        defaultStartingClip 30            // Ammout of ammo in the 1st clip you spawn with
        fireDelayTime 100                // Delay before firing first round
        maxammo 90                    // Max ammo you can carry for this weapon
        maxclip 30                        // Max ammount of ammo in clip for this weapon
        maxHeat 0                    // Time it takes for this weapon to overheat
        nextShotTime 150                // Delay between rounds
        SpreadScaleAdd 15                // Ammout of spread to add
        SpreadScaleAddRand 10            // Random ammout of spread to add to SpreadScaleAdd
        recoilDuration 0                    // Recoil duration
        recoilYaw 0.0                    // Distance left or right to move view from weapon firing
        recoilPitch 0.0                    // Distance up or down to move view from weapon firing
//        limboKill                         // Add this parameter to enable : Players killed by this weapon are not reviveable
        KillMessage "was killed by"            // "<TARGET_NAME> <KillMessage> <ATTACKER_NAME> <KillMessage2>"
        KillMessage2 "'s MP40"            // "<TARGET_NAME> <KillMessage> <ATTACKER_NAME> <KillMessage2>"
        selfKillMessage "killed himself"        // Selfkill message
        HeadshotWeapon yes                // yes/no : Allow headshots from this weapon
        GibbingWeapon no                // yes/no : Allow this weapon to gib dead bodies
        movementSpeedScale 0            // Speed reduction when player is holding this weapon
//        noMidclipReload                    // Add this parameter to disable mid-clip reload
        DistanceFalloff no                // yes/no : Damage of this weapon is reduced by distance
        HeadshotRatio 2.0                // Multiplier of damage by headshots inflicted with this weapon
        minHeadshotDamage 50            // Minimum damage inflicted by headshots with this weapon
        spreadRatio 0.6                    // Ratio at which the spread is increased by moving/turning
        velocity2spread no                // yes/no : Moving around will cause this weapon to increase its spread
        viewchange2spread    no            // yes/no : Turning around will cause this weapon to increase its spread


links about weaponscripts i found:

How to´s:
http://etmods.net/forums/viewtopic.php?id=250
http://shitstorm.org/noquarter/wiki/index....eapon_Scripting

Values
thats the best link i found, but there are not all values http://shitstorm.org/noquarter/wiki/index....eapons_Overview



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Wolf Enstein
post Sep 14 2016, 02:16 PM
Post #2


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Joined: 5-August 05
From: Scotland
Member No.: 12398



The problem for me, Jay, when I search for Wolfenstein Enemy Territory "weaponscripts" or "weapons scripts", is that the search returns information on player configs and how to modify them. I can't find any better links than the ones you've already provided, unfortunately depp.gif . Hopefully, someone has this information stored on a hard disk somewhere nicken.gif .


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macbeth
post Sep 14 2016, 03:12 PM
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Joined: 12-February 11
From: France
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maybe contact Anty he might know
dont sure if he is back from vacations ,

http://antman.info/wolf/etpro/index.php#.V9laffmLRhG


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StoerFaktoR
post Sep 14 2016, 04:24 PM
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From: Düsseldorf
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Schau mal hier --> https://github.com/id-Software/Enemy-Territory
Entweder den Source durchforsten oder mal Noquarter 1.2.9 runterladen und in der nq_v1.2.9_3.pk3 unter weapons nachschauen.
Ich glaube die Werte stehen alle auf standard.


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ETc|Jay
post Sep 14 2016, 06:34 PM
Post #5


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Joined: 21-November 05
From: etclan.de:27960
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ZITAT(macbeth @ Sep 14 2016, 04:12 PM) *
maybe contact Anty he might know
dont sure if he is back from vacations ,

http://antman.info/wolf/etpro/index.php#.V9laffmLRhG


will try that thanks macbeth.


ZITAT(StoerFaktoR @ Sep 14 2016, 05:24 PM) *
Schau mal hier --> https://github.com/id-Software/Enemy-Territory
Entweder den Source durchforsten oder mal Noquarter 1.2.9 runterladen und in der nq_v1.2.9_3.pk3 unter weapons nachschauen.
Ich glaube die Werte stehen alle auf standard.


Yo die Source durchforsten hab ich mir auch schon gedacht. In der noquarter pk3 hab ich schon geschaut, da steht teilweise was drin, aber nicht alles.

Thanks for your help.


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